CrystalSpace

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objwatch.h File Reference

#include "csutil/scf.h"

Go to the source code of this file.

Classes

struct  iObjectWatcherListener
 Implement this class if you're interested in hearing about object watcher events. More...
struct  iObjectWatcher
 This is a generic object watcher. More...

Operations

Operations indicate what has changed in one of the objects that is being watched.

#define CS_WATCH_NONE   0
 No operation recorded yet.
#define CS_WATCH_LIGHT_DESTROY   1
 Light has been destroyed.
#define CS_WATCH_LIGHT_MOVE   2
 Light has moved.
#define CS_WATCH_LIGHT_RADIUS   3
 Light has changed radius.
#define CS_WATCH_LIGHT_COLOR   4
 Light has changed color.
#define CS_WATCH_LIGHT_SECTOR   5
 Light has changed sector.
#define CS_WATCH_MOVABLE_DESTROY   6
 Movable has been destroyed.
#define CS_WATCH_MOVABLE_CHANGED   7
 Movable has changed otherwise.
#define CS_WATCH_LIGHT_ATTENUATION   8
 Light has changed attenuation.


Detailed Description

Definition in file objwatch.h.


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