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iLightList Struct Reference
[Lighting]
This structure represents a list of lights.
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#include <iengine/light.h>
Inheritance diagram for iLightList:

Public Member Functions | |
virtual int | GetCount () const =0 |
Return the number of lights in this list. | |
virtual iLight * | Get (int n) const =0 |
Return a light by index. | |
virtual int | Add (iLight *obj)=0 |
Add a light. | |
virtual bool | Remove (iLight *obj)=0 |
Remove a light. | |
virtual bool | Remove (int n)=0 |
Remove the nth light. | |
virtual void | RemoveAll ()=0 |
Remove all lights. | |
virtual int | Find (iLight *obj) const =0 |
Find a light and return its index. | |
virtual iLight * | FindByName (const char *Name) const =0 |
Find a light by name. | |
virtual iLight * | FindByID (const char *id) const =0 |
Find a light by its ID value (16-byte MD5). |
Detailed Description
This structure represents a list of lights.Main ways to get pointers to this interface:
Main users of this interface:
Definition at line 441 of file light.h.
Member Function Documentation
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Add a light.
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Find a light and return its index.
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Find a light by its ID value (16-byte MD5).
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Find a light by name.
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Return a light by index.
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Return the number of lights in this list.
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Remove the nth light.
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Remove a light.
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Remove all lights.
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The documentation for this struct was generated from the following file:
- iengine/light.h
Generated for Crystal Space by doxygen 1.3.9.1