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csLinearAttenuation Struct Reference
Linear attenuation. More...
#include <csgfx/vertexlight.h>
Detailed Description
Linear attenuation.Out = in * (1 - distance/radius)
Definition at line 45 of file vertexlight.h.
The documentation for this struct was generated from the following file:
- csgfx/vertexlight.h
Generated for Crystal Space by doxygen 1.3.9.1