csAnimatedPixmap Class Reference
A pixmap with a 2d animation. More...
#include <cstool/csanim2d.h>
Inheritance diagram for csAnimatedPixmap:

Public Member Functions | |
csAnimatedPixmap (csAnimationTemplate *tpl) | |
Create an animated pixmap. | |
virtual | ~csAnimatedPixmap () |
Destroy this object. | |
virtual int | Width () |
return current width of this pixmap | |
virtual int | Height () |
return current height of this pixmap | |
virtual iTextureHandle * | GetTextureHandle () |
return current texture handle | |
virtual void | DrawScaled (iGraphics3D *g3d, int sx, int sy, int sw, int sh, uint8 Alpha=0) |
Draw the pixmap given the screen position and new size. | |
virtual void | DrawTiled (iGraphics3D *g3d, int sx, int sy, int sw, int sh, int orgx, int orgy, uint8 Alpha=0) |
Draw the pixmap tiled over an area. | |
virtual void | Advance (csTicks ElapsedTime) |
advance in time |
Detailed Description
A pixmap with a 2d animation.
Definition at line 80 of file csanim2d.h.
Constructor & Destructor Documentation
|
Create an animated pixmap.
|
|
Destroy this object.
|
Member Function Documentation
|
advance in time
Implements csPixmap. |
|
Draw the pixmap given the screen position and new size.
Implements csPixmap. |
|
Draw the pixmap tiled over an area. multiple draw commands with the same texture and same origin values will align properly. The orgx and orgy point to a pixel (perhaps offscreen) where the (0,0) pixel of this pixmap would be drawn. Implements csPixmap. |
|
return current texture handle
Implements csPixmap. |
|
return current height of this pixmap
Implements csPixmap. |
|
return current width of this pixmap
Implements csPixmap. |
The documentation for this class was generated from the following file:
- cstool/csanim2d.h
Generated for Crystal Space by doxygen 1.3.9.1