MyGUI::MouseButton Struct Reference

#include <MyGUI_InputDefine.h>

Public Types

enum  Enum {
  Left = 0, Right, Middle, Button0 = 0,
  Button1, Button2, Button3, Button4,
  Button5, Button6, Button7, None = -1
}

Public Member Functions

 MouseButton (Enum _value=None)
int toValue () const

Friends

bool operator== (MouseButton const &a, MouseButton const &b)
bool operator!= (MouseButton const &a, MouseButton const &b)

Detailed Description

Definition at line 31 of file MyGUI_InputDefine.h.


Member Enumeration Documentation

Enumerator:
Left 
Right 
Middle 
Button0 
Button1 
Button2 
Button3 
Button4 
Button5 
Button6 
Button7 
None 

Definition at line 33 of file MyGUI_InputDefine.h.


Constructor & Destructor Documentation

MyGUI::MouseButton::MouseButton ( Enum  _value = None  )  [inline]

Definition at line 51 of file MyGUI_InputDefine.h.


Member Function Documentation

int MyGUI::MouseButton::toValue (  )  const [inline]

Definition at line 56 of file MyGUI_InputDefine.h.


Friends And Related Function Documentation

bool operator!= ( MouseButton const &  a,
MouseButton const &  b 
) [friend]

Definition at line 54 of file MyGUI_InputDefine.h.

bool operator== ( MouseButton const &  a,
MouseButton const &  b 
) [friend]

Definition at line 53 of file MyGUI_InputDefine.h.


The documentation for this struct was generated from the following file:
Generated on Thu Nov 17 15:31:13 2011 for MyGUI by  doxygen 1.6.3