00001 00002 // 00003 // SFML - Simple and Fast Multimedia Library 00004 // Copyright (C) 2007-2009 Laurent Gomila (laurent.gom@gmail.com) 00005 // 00006 // This software is provided 'as-is', without any express or implied warranty. 00007 // In no event will the authors be held liable for any damages arising from the use of this software. 00008 // 00009 // Permission is granted to anyone to use this software for any purpose, 00010 // including commercial applications, and to alter it and redistribute it freely, 00011 // subject to the following restrictions: 00012 // 00013 // 1. The origin of this software must not be misrepresented; 00014 // you must not claim that you wrote the original software. 00015 // If you use this software in a product, an acknowledgment 00016 // in the product documentation would be appreciated but is not required. 00017 // 00018 // 2. Altered source versions must be plainly marked as such, 00019 // and must not be misrepresented as being the original software. 00020 // 00021 // 3. This notice may not be removed or altered from any source distribution. 00022 // 00024 00025 #ifndef SFML_RENDERTEXTURE_HPP 00026 #define SFML_RENDERTEXTURE_HPP 00027 00029 // Headers 00031 #include <SFML/Graphics/Texture.hpp> 00032 #include <SFML/Graphics/RenderTarget.hpp> 00033 00034 00035 namespace sf 00036 { 00037 namespace priv 00038 { 00039 class RenderTextureImpl; 00040 } 00041 00046 class SFML_API RenderTexture : public RenderTarget 00047 { 00048 public : 00049 00059 RenderTexture(); 00060 00065 virtual ~RenderTexture(); 00066 00085 bool Create(unsigned int width, unsigned int height, bool depthBuffer = false); 00086 00098 void SetSmooth(bool smooth); 00099 00108 bool IsSmooth() const; 00109 00125 bool SetActive(bool active = true); 00126 00136 void Display(); 00137 00149 virtual unsigned int GetWidth() const; 00150 00162 virtual unsigned int GetHeight() const; 00163 00178 const Texture& GetTexture() const; 00179 00180 private : 00181 00193 virtual bool Activate(bool active); 00194 00196 // Member data 00198 Texture myTexture; 00199 priv::RenderTextureImpl* myRenderTexture; 00200 }; 00201 00202 } // namespace sf 00203 00204 00205 #endif // SFML_RENDERTEXTURE_HPP 00206 00207
:: Copyright © 2007-2008 Laurent Gomila, all rights reserved :: Documentation generated by doxygen 1.5.2 ::