00001 00002 // 00003 // SFML - Simple and Fast Multimedia Library 00004 // Copyright (C) 2007-2009 Laurent Gomila (laurent.gom@gmail.com) 00005 // 00006 // This software is provided 'as-is', without any express or implied warranty. 00007 // In no event will the authors be held liable for any damages arising from the use of this software. 00008 // 00009 // Permission is granted to anyone to use this software for any purpose, 00010 // including commercial applications, and to alter it and redistribute it freely, 00011 // subject to the following restrictions: 00012 // 00013 // 1. The origin of this software must not be misrepresented; 00014 // you must not claim that you wrote the original software. 00015 // If you use this software in a product, an acknowledgment 00016 // in the product documentation would be appreciated but is not required. 00017 // 00018 // 2. Altered source versions must be plainly marked as such, 00019 // and must not be misrepresented as being the original software. 00020 // 00021 // 3. This notice may not be removed or altered from any source distribution. 00022 // 00024 00025 00027 template <typename T> 00028 inline Vector2<T>::Vector2() : 00029 x(0), 00030 y(0) 00031 { 00032 00033 } 00034 00035 00037 template <typename T> 00038 inline Vector2<T>::Vector2(T X, T Y) : 00039 x(X), 00040 y(Y) 00041 { 00042 00043 } 00044 00045 00047 template <typename T> 00048 template <typename U> 00049 inline Vector2<T>::Vector2(const Vector2<U>& vector) : 00050 x(static_cast<T>(vector.x)), 00051 y(static_cast<T>(vector.y)) 00052 { 00053 } 00054 00055 00057 template <typename T> 00058 inline Vector2<T> operator -(const Vector2<T>& right) 00059 { 00060 return Vector2<T>(-right.x, -right.y); 00061 } 00062 00063 00065 template <typename T> 00066 inline Vector2<T>& operator +=(Vector2<T>& left, const Vector2<T>& right) 00067 { 00068 left.x += right.x; 00069 left.y += right.y; 00070 00071 return left; 00072 } 00073 00074 00076 template <typename T> 00077 inline Vector2<T>& operator -=(Vector2<T>& left, const Vector2<T>& right) 00078 { 00079 left.x -= right.x; 00080 left.y -= right.y; 00081 00082 return left; 00083 } 00084 00085 00087 template <typename T> 00088 inline Vector2<T> operator +(const Vector2<T>& left, const Vector2<T>& right) 00089 { 00090 return Vector2<T>(left.x + right.x, left.y + right.y); 00091 } 00092 00093 00095 template <typename T> 00096 inline Vector2<T> operator -(const Vector2<T>& left, const Vector2<T>& right) 00097 { 00098 return Vector2<T>(left.x - right.x, left.y - right.y); 00099 } 00100 00101 00103 template <typename T> 00104 inline Vector2<T> operator *(const Vector2<T>& left, T right) 00105 { 00106 return Vector2<T>(left.x * right, left.y * right); 00107 } 00108 00109 00111 template <typename T> 00112 inline Vector2<T> operator *(T left, const Vector2<T>& right) 00113 { 00114 return Vector2<T>(right.x * left, right.y * left); 00115 } 00116 00117 00119 template <typename T> 00120 inline Vector2<T>& operator *=(Vector2<T>& left, T right) 00121 { 00122 left.x *= right; 00123 left.y *= right; 00124 00125 return left; 00126 } 00127 00128 00130 template <typename T> 00131 inline Vector2<T> operator /(const Vector2<T>& left, T right) 00132 { 00133 return Vector2<T>(left.x / right, left.y / right); 00134 } 00135 00136 00138 template <typename T> 00139 inline Vector2<T>& operator /=(Vector2<T>& left, T right) 00140 { 00141 left.x /= right; 00142 left.y /= right; 00143 00144 return left; 00145 } 00146 00147 00149 template <typename T> 00150 inline bool operator ==(const Vector2<T>& left, const Vector2<T>& right) 00151 { 00152 return (left.x == right.x) && (left.y == right.y); 00153 } 00154 00155 00157 template <typename T> 00158 inline bool operator !=(const Vector2<T>& left, const Vector2<T>& right) 00159 { 00160 return (left.x != right.x) || (left.y != right.y); 00161 }
:: Copyright © 2007-2008 Laurent Gomila, all rights reserved :: Documentation generated by doxygen 1.5.2 ::