00001 00002 // 00003 // SFML - Simple and Fast Multimedia Library 00004 // Copyright (C) 2007-2009 Laurent Gomila (laurent.gom@gmail.com) 00005 // 00006 // This software is provided 'as-is', without any express or implied warranty. 00007 // In no event will the authors be held liable for any damages arising from the use of this software. 00008 // 00009 // Permission is granted to anyone to use this software for any purpose, 00010 // including commercial applications, and to alter it and redistribute it freely, 00011 // subject to the following restrictions: 00012 // 00013 // 1. The origin of this software must not be misrepresented; 00014 // you must not claim that you wrote the original software. 00015 // If you use this software in a product, an acknowledgment 00016 // in the product documentation would be appreciated but is not required. 00017 // 00018 // 2. Altered source versions must be plainly marked as such, 00019 // and must not be misrepresented as being the original software. 00020 // 00021 // 3. This notice may not be removed or altered from any source distribution. 00022 // 00024 00025 #ifndef SFML_VECTOR2_HPP 00026 #define SFML_VECTOR2_HPP 00027 00028 00029 namespace sf 00030 { 00036 template <typename T> 00037 class Vector2 00038 { 00039 public : 00040 00047 Vector2(); 00048 00056 Vector2(T X, T Y); 00057 00069 template <typename U> 00070 explicit Vector2(const Vector2<U>& vector); 00071 00073 // Member data 00075 T x; 00076 T y; 00077 }; 00078 00088 template <typename T> 00089 Vector2<T> operator -(const Vector2<T>& right); 00090 00104 template <typename T> 00105 Vector2<T>& operator +=(Vector2<T>& left, const Vector2<T>& right); 00106 00120 template <typename T> 00121 Vector2<T>& operator -=(Vector2<T>& left, const Vector2<T>& right); 00122 00133 template <typename T> 00134 Vector2<T> operator +(const Vector2<T>& left, const Vector2<T>& right); 00135 00146 template <typename T> 00147 Vector2<T> operator -(const Vector2<T>& left, const Vector2<T>& right); 00148 00159 template <typename T> 00160 Vector2<T> operator *(const Vector2<T>& left, T right); 00161 00172 template <typename T> 00173 Vector2<T> operator *(T left, const Vector2<T>& right); 00174 00188 template <typename T> 00189 Vector2<T>& operator *=(Vector2<T>& left, T right); 00190 00201 template <typename T> 00202 Vector2<T> operator /(const Vector2<T>& left, T right); 00203 00217 template <typename T> 00218 Vector2<T>& operator /=(Vector2<T>& left, T right); 00219 00232 template <typename T> 00233 bool operator ==(const Vector2<T>& left, const Vector2<T>& right); 00234 00247 template <typename T> 00248 bool operator !=(const Vector2<T>& left, const Vector2<T>& right); 00249 00250 #include <SFML/System/Vector2.inl> 00251 00252 // Define the most common types 00253 typedef Vector2<int> Vector2i; 00254 typedef Vector2<unsigned int> Vector2u; 00255 typedef Vector2<float> Vector2f; 00256 00257 } // namespace sf 00258 00259 00260 #endif // SFML_VECTOR2_HPP 00261 00262
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