00001 00002 // 00003 // SFML - Simple and Fast Multimedia Library 00004 // Copyright (C) 2007-2009 Laurent Gomila (laurent.gom@gmail.com) 00005 // 00006 // This software is provided 'as-is', without any express or implied warranty. 00007 // In no event will the authors be held liable for any damages arising from the use of this software. 00008 // 00009 // Permission is granted to anyone to use this software for any purpose, 00010 // including commercial applications, and to alter it and redistribute it freely, 00011 // subject to the following restrictions: 00012 // 00013 // 1. The origin of this software must not be misrepresented; 00014 // you must not claim that you wrote the original software. 00015 // If you use this software in a product, an acknowledgment 00016 // in the product documentation would be appreciated but is not required. 00017 // 00018 // 2. Altered source versions must be plainly marked as such, 00019 // and must not be misrepresented as being the original software. 00020 // 00021 // 3. This notice may not be removed or altered from any source distribution. 00022 // 00024 00025 #ifndef SFML_VECTOR3_HPP 00026 #define SFML_VECTOR3_HPP 00027 00028 00029 namespace sf 00030 { 00036 template <typename T> 00037 class Vector3 00038 { 00039 public : 00040 00047 Vector3(); 00048 00057 Vector3(T X, T Y, T Z); 00058 00070 template <typename U> 00071 explicit Vector3(const Vector3<U>& vector); 00072 00074 // Member data 00076 T x; 00077 T y; 00078 T z; 00079 }; 00080 00090 template <typename T> 00091 Vector3<T> operator -(const Vector3<T>& left); 00092 00106 template <typename T> 00107 Vector3<T>& operator +=(Vector3<T>& left, const Vector3<T>& right); 00108 00122 template <typename T> 00123 Vector3<T>& operator -=(Vector3<T>& left, const Vector3<T>& right); 00124 00135 template <typename T> 00136 Vector3<T> operator +(const Vector3<T>& left, const Vector3<T>& right); 00137 00148 template <typename T> 00149 Vector3<T> operator -(const Vector3<T>& left, const Vector3<T>& right); 00150 00161 template <typename T> 00162 Vector3<T> operator *(const Vector3<T>& left, T right); 00163 00174 template <typename T> 00175 Vector3<T> operator *(T left, const Vector3<T>& right); 00176 00190 template <typename T> 00191 Vector3<T>& operator *=(Vector3<T>& left, T right); 00192 00203 template <typename T> 00204 Vector3<T> operator /(const Vector3<T>& left, T right); 00205 00219 template <typename T> 00220 Vector3<T>& operator /=(Vector3<T>& left, T right); 00221 00234 template <typename T> 00235 bool operator ==(const Vector3<T>& left, const Vector3<T>& right); 00236 00249 template <typename T> 00250 bool operator !=(const Vector3<T>& left, const Vector3<T>& right); 00251 00252 #include <SFML/System/Vector3.inl> 00253 00254 // Define the most common types 00255 typedef Vector3<int> Vector3i; 00256 typedef Vector3<float> Vector3f; 00257 00258 } // namespace sf 00259 00260 00261 #endif // SFML_VECTOR3_HPP 00262 00263
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