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vcmi-debugsource-1.1.1-1.mga9 RPM for armv7hl

From Mageia 9 for armv7hl / media / debug / core / release

Name: vcmi-debugsource Distribution: Mageia
Version: 1.1.1 Vendor: Mageia.Org
Release: 1.mga9 Build date: Thu Feb 9 05:30:35 2023
Group: Development/Debug Build host: localhost
Size: 6330047 Source RPM: vcmi-1.1.1-1.mga9.src.rpm
Packager: daviddavid <daviddavid>
Url: https://www.vcmi.eu/
Summary: Debug sources for package vcmi
This package provides debug sources for package vcmi.
Debug sources are useful when developing applications that use this
package or when debugging this package.

Provides

Requires

License

GPLv2+

Changelog

* Thu Feb 09 2023 daviddavid <daviddavid> 1.1.1-1.mga9
  + Revision: 1939568
  - new version: 1.1.1
* Wed Jan 18 2023 daviddavid <daviddavid> 1.1.0-2.mga9
  + Revision: 1934251
  - switch to Qt6
* Wed Jan 18 2023 daviddavid <daviddavid> 1.1.0-1.mga9
  + Revision: 1934233
  - new version: 1.1.0
  - re-enable ffmpeg support
* Sat Dec 24 2022 wally <wally> 1.0.0-2.mga9
  + Revision: 1926539
  - rebuild for boost 1.81.0
* Fri Sep 30 2022 papoteur <papoteur> 1.0.0-1.mga9
  + Revision: 1893458
  - new 1.0.0
  - Disable ffmpeg usage (video)
  + wally <wally>
  - rebuild for boost 1.79.0
  + umeabot <umeabot>
  - Mageia 9 Mass Rebuild
  + mrambo3501 <mrambo3501>
  - rebuild for ffmpeg 5.0
* Sun Dec 19 2021 wally <wally> 0.99-12.20210131.5.mga9
  + Revision: 1762676
  - rebuild for boost 1.78.0
* Thu Sep 09 2021 wally <wally> 0.99-12.20210131.4.mga9
  + Revision: 1744712
  - rebuild for boost 1.77.0
* Fri May 14 2021 wally <wally> 0.99-12.20210131.3.mga9
  + Revision: 1723029
  - rebuild for boost 1.76.0

Files

/usr/src/debug/vcmi-1.1.1-1.mga9.arm
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/BattleAI
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/BattleAI/AttackPossibility.cpp
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/BattleAI/AttackPossibility.h
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/BattleAI/BattleAI.cpp
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/BattleAI/BattleAI.h
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/BattleAI/BattleExchangeVariant.cpp
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/BattleAI/BattleExchangeVariant.h
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/BattleAI/EnemyInfo.cpp
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/BattleAI/EnemyInfo.h
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/BattleAI/PossibleSpellcast.cpp
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/BattleAI/PossibleSpellcast.h
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/BattleAI/PotentialTargets.cpp
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/BattleAI/PotentialTargets.h
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/BattleAI/StackWithBonuses.cpp
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/BattleAI/StackWithBonuses.h
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/BattleAI/StdInc.cpp
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/BattleAI/ThreatMap.cpp
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/BattleAI/common.cpp
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/BattleAI/common.h
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/BattleAI/main.cpp
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/EmptyAI
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/EmptyAI/CEmptyAI.cpp
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/EmptyAI/CEmptyAI.h
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/EmptyAI/StdInc.cpp
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/EmptyAI/exp_funcs.cpp
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/Nullkiller
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/Nullkiller/AIGateway.cpp
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/Nullkiller/AIGateway.h
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/Nullkiller/AIUtility.cpp
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/Nullkiller/AIUtility.h
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/Nullkiller/Analyzers
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/Nullkiller/Analyzers/ArmyManager.cpp
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/Nullkiller/Analyzers/ArmyManager.h
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/Nullkiller/Analyzers/BuildAnalyzer.cpp
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/Nullkiller/Analyzers/BuildAnalyzer.h
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/Nullkiller/Analyzers/DangerHitMapAnalyzer.cpp
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/Nullkiller/Analyzers/DangerHitMapAnalyzer.h
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/Nullkiller/Analyzers/HeroManager.cpp
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/Nullkiller/Analyzers/HeroManager.h
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/Nullkiller/Analyzers/ObjectClusterizer.cpp
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/Nullkiller/Analyzers/ObjectClusterizer.h
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/Nullkiller/Behaviors
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/Nullkiller/Behaviors/BuildingBehavior.cpp
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/Nullkiller/Behaviors/BuildingBehavior.h
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/Nullkiller/Behaviors/BuyArmyBehavior.cpp
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/Nullkiller/Behaviors/BuyArmyBehavior.h
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/Nullkiller/Behaviors/CaptureObjectsBehavior.cpp
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/Nullkiller/Behaviors/CaptureObjectsBehavior.h
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/Nullkiller/Behaviors/ClusterBehavior.cpp
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/Nullkiller/Behaviors/ClusterBehavior.h
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/Nullkiller/Behaviors/DefenceBehavior.cpp
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/Nullkiller/Behaviors/DefenceBehavior.h
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/Nullkiller/Behaviors/GatherArmyBehavior.cpp
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/Nullkiller/Behaviors/GatherArmyBehavior.h
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/Nullkiller/Behaviors/RecruitHeroBehavior.cpp
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/Nullkiller/Behaviors/RecruitHeroBehavior.h
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/Nullkiller/Behaviors/StartupBehavior.cpp
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/Nullkiller/Behaviors/StartupBehavior.h
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/Nullkiller/Engine
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/Nullkiller/Engine/AIMemory.cpp
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/Nullkiller/Engine/AIMemory.h
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/Nullkiller/Engine/DeepDecomposer.cpp
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/Nullkiller/Engine/DeepDecomposer.h
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/Nullkiller/Engine/FuzzyEngines.cpp
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/Nullkiller/Engine/FuzzyEngines.h
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/Nullkiller/Engine/FuzzyHelper.cpp
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/Nullkiller/Engine/FuzzyHelper.h
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/Nullkiller/Engine/Nullkiller.cpp
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/Nullkiller/Engine/Nullkiller.h
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/Nullkiller/Engine/PriorityEvaluator.cpp
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/Nullkiller/Engine/PriorityEvaluator.h
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/Nullkiller/Goals
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/Nullkiller/Goals/AbstractGoal.cpp
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/Nullkiller/Goals/AbstractGoal.h
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/Nullkiller/Goals/AdventureSpellCast.cpp
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/Nullkiller/Goals/AdventureSpellCast.h
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/Nullkiller/Goals/BuildBoat.cpp
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/Nullkiller/Goals/BuildBoat.h
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/Nullkiller/Goals/BuildThis.cpp
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/Nullkiller/Goals/BuildThis.h
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/Nullkiller/Goals/BuyArmy.cpp
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/Nullkiller/Goals/BuyArmy.h
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/Nullkiller/Goals/CGoal.h
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/Nullkiller/Goals/CaptureObject.cpp
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/Nullkiller/Goals/CaptureObject.h
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/Nullkiller/Goals/CompleteQuest.cpp
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/Nullkiller/Goals/CompleteQuest.h
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/Nullkiller/Goals/Composition.cpp
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/Nullkiller/Goals/Composition.h
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/Nullkiller/Goals/DigAtTile.cpp
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/Nullkiller/Goals/DigAtTile.h
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/Nullkiller/Goals/DismissHero.cpp
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/Nullkiller/Goals/DismissHero.h
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/Nullkiller/Goals/ExchangeSwapTownHeroes.cpp
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/Nullkiller/Goals/ExchangeSwapTownHeroes.h
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/Nullkiller/Goals/ExecuteHeroChain.cpp
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/Nullkiller/Goals/ExecuteHeroChain.h
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/Nullkiller/Goals/Invalid.h
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/Nullkiller/Goals/RecruitHero.cpp
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/Nullkiller/Goals/RecruitHero.h
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/Nullkiller/Goals/SaveResources.cpp
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/Nullkiller/Goals/SaveResources.h
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/Nullkiller/Goals/Trade.cpp
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/Nullkiller/Goals/Trade.h
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/Nullkiller/Markers
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/Nullkiller/Markers/ArmyUpgrade.cpp
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/Nullkiller/Markers/ArmyUpgrade.h
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/Nullkiller/Markers/DefendTown.cpp
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/Nullkiller/Markers/DefendTown.h
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/Nullkiller/Markers/HeroExchange.cpp
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/Nullkiller/Markers/HeroExchange.h
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/Nullkiller/Markers/UnlockCluster.cpp
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/Nullkiller/Markers/UnlockCluster.h
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/Nullkiller/Pathfinding
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/Nullkiller/Pathfinding/AINodeStorage.cpp
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/Nullkiller/Pathfinding/AINodeStorage.h
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/Nullkiller/Pathfinding/AIPathfinder.cpp
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/Nullkiller/Pathfinding/AIPathfinder.h
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/Nullkiller/Pathfinding/AIPathfinderConfig.cpp
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/Nullkiller/Pathfinding/AIPathfinderConfig.h
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/Nullkiller/Pathfinding/Actions
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/Nullkiller/Pathfinding/Actions/BattleAction.cpp
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/Nullkiller/Pathfinding/Actions/BattleAction.h
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/Nullkiller/Pathfinding/Actions/BoatActions.cpp
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/Nullkiller/Pathfinding/Actions/BoatActions.h
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/Nullkiller/Pathfinding/Actions/BuyArmyAction.cpp
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/Nullkiller/Pathfinding/Actions/BuyArmyAction.h
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/Nullkiller/Pathfinding/Actions/QuestAction.cpp
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/Nullkiller/Pathfinding/Actions/QuestAction.h
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/Nullkiller/Pathfinding/Actions/SpecialAction.cpp
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/Nullkiller/Pathfinding/Actions/SpecialAction.h
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/Nullkiller/Pathfinding/Actions/TownPortalAction.cpp
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/Nullkiller/Pathfinding/Actions/TownPortalAction.h
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/Nullkiller/Pathfinding/Actors.cpp
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/Nullkiller/Pathfinding/Actors.h
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/Nullkiller/Pathfinding/Rules
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/Nullkiller/Pathfinding/Rules/AILayerTransitionRule.cpp
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/Nullkiller/Pathfinding/Rules/AILayerTransitionRule.h
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/Nullkiller/Pathfinding/Rules/AIMovementAfterDestinationRule.cpp
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/Nullkiller/Pathfinding/Rules/AIMovementAfterDestinationRule.h
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/Nullkiller/Pathfinding/Rules/AIMovementToDestinationRule.cpp
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/Nullkiller/Pathfinding/Rules/AIMovementToDestinationRule.h
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/Nullkiller/Pathfinding/Rules/AIPreviousNodeRule.cpp
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/Nullkiller/Pathfinding/Rules/AIPreviousNodeRule.h
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/Nullkiller/StdInc.cpp
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/Nullkiller/main.cpp
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/StupidAI
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/StupidAI/StdInc.cpp
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/StupidAI/StupidAI.cpp
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/StupidAI/StupidAI.h
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/StupidAI/main.cpp
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/VCAI
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/VCAI/AIUtility.cpp
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/VCAI/AIUtility.h
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/VCAI/AIhelper.cpp
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/VCAI/AIhelper.h
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/VCAI/ArmyManager.cpp
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/VCAI/ArmyManager.h
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/VCAI/BuildingManager.cpp
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/VCAI/BuildingManager.h
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/VCAI/FuzzyEngines.cpp
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/VCAI/FuzzyEngines.h
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/VCAI/FuzzyHelper.cpp
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/VCAI/FuzzyHelper.h
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/VCAI/Goals
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/VCAI/Goals/AbstractGoal.cpp
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/VCAI/Goals/AbstractGoal.h
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/VCAI/Goals/AdventureSpellCast.cpp
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/VCAI/Goals/AdventureSpellCast.h
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/VCAI/Goals/Build.cpp
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/VCAI/Goals/Build.h
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/VCAI/Goals/BuildBoat.cpp
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/VCAI/Goals/BuildBoat.h
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/VCAI/Goals/BuildThis.cpp
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/VCAI/Goals/BuildThis.h
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/VCAI/Goals/BuyArmy.cpp
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/VCAI/Goals/BuyArmy.h
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/VCAI/Goals/CGoal.h
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/VCAI/Goals/ClearWayTo.cpp
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/VCAI/Goals/ClearWayTo.h
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/VCAI/Goals/CollectRes.cpp
/usr/src/debug/vcmi-1.1.1-1.mga9.arm/AI/VCAI/Goals/CollectRes.h
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