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Name: glmark2-debugsource | Distribution: Mageia |
Version: 2023.01 | Vendor: Mageia.Org |
Release: 2.20230119.mga10 | Build date: Sat Jun 28 12:54:27 2025 |
Group: Development/Debug | Build host: localhost |
Size: 1296663 | Source RPM: glmark2-2023.01-2.20230119.mga10.src.rpm |
Packager: umeabot <umeabot> | |
Url: https://github.com/glmark2/glmark2 | |
Summary: Debug sources for package glmark2 |
This package provides debug sources for package glmark2. Debug sources are useful when developing applications that use this package or when debugging this package.
GPLv3
* Sat Jun 28 2025 umeabot <umeabot> 2023.01-2.20230119.mga10 + Revision: 2217613 - Mageia 10 Mass Rebuild
/usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/build /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/build/src /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/build/src/xdg-shell-client-protocol.h /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/build/src/xdg-shell-protocol.c /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/benchmark-collection.cpp /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/benchmark-collection.h /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/benchmark.cpp /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/benchmark.h /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/canvas-generic.cpp /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/canvas-generic.h /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/canvas.h /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/default-benchmarks.h /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/gl-headers.cpp /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/gl-headers.h /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/gl-state-egl.cpp /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/gl-state-egl.h /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/gl-state-glx.cpp /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/gl-state-glx.h /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/gl-state.h /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/gl-visual-config.cpp /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/gl-visual-config.h /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/glad /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/glad/include /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/glad/include/EGL /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/glad/include/EGL/eglplatform.h /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/glad/include/KHR /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/glad/include/KHR/khrplatform.h /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/glad/include/glad /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/glad/include/glad/egl.h /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/glad/include/glad/gl.h /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/glad/include/glad/gles2.h /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/glad/include/glad/glx.h /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/glad/src /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/glad/src/egl.c /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/glad/src/gl.c /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/glad/src/gles2.c /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/glad/src/glx.c /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/image-reader.cpp /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/image-reader.h /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/libmatrix /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/libmatrix/log.cc /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/libmatrix/log.h /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/libmatrix/mat.cc /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/libmatrix/mat.h /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/libmatrix/program.cc /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/libmatrix/program.h /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/libmatrix/shader-source.cc /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/libmatrix/shader-source.h /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/libmatrix/stack.h /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/libmatrix/util.cc /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/libmatrix/util.h /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/libmatrix/vec.h /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/main-loop.cpp /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/main-loop.h /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/main.cpp /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/mesh.cpp /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/mesh.h /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/model.cpp /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/model.h /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/native-state-drm.cpp /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/native-state-drm.h /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/native-state-wayland.cpp /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/native-state-wayland.h /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/native-state-x11.cpp /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/native-state-x11.h /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/native-state.h /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/options.cpp /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/options.h /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/results-file.cpp /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/results-file.h /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/scene-buffer.cpp /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/scene-build.cpp /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/scene-bump.cpp /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/scene-clear.cpp /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/scene-collection.h /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/scene-conditionals.cpp /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/scene-default-options.cpp /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/scene-desktop.cpp /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/scene-effect-2d.cpp /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/scene-function.cpp /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/scene-grid.cpp /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/scene-ideas /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/scene-ideas.cpp /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/scene-ideas/a.cc /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/scene-ideas/characters.h /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/scene-ideas/d.cc /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/scene-ideas/e.cc /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/scene-ideas/i.cc /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/scene-ideas/lamp.cc /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/scene-ideas/lamp.h /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/scene-ideas/logo.cc /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/scene-ideas/logo.h /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/scene-ideas/m.cc /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/scene-ideas/n.cc /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/scene-ideas/o.cc /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/scene-ideas/s.cc /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/scene-ideas/splines.cc /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/scene-ideas/splines.h /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/scene-ideas/t.cc /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/scene-ideas/table.cc /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/scene-ideas/table.h /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/scene-jellyfish.cpp /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/scene-jellyfish.h /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/scene-loop.cpp /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/scene-pulsar.cpp /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/scene-refract.cpp /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/scene-refract.h /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/scene-shading.cpp /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/scene-shadow.cpp /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/scene-terrain /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/scene-terrain.cpp /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/scene-terrain/base-renderer.cpp /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/scene-terrain/blur-renderer.cpp /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/scene-terrain/copy-renderer.cpp /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/scene-terrain/luminance-renderer.cpp /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/scene-terrain/normal-from-height-renderer.cpp /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/scene-terrain/overlay-renderer.cpp /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/scene-terrain/renderer-chain.cpp /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/scene-terrain/renderer.h /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/scene-terrain/simplex-noise-renderer.cpp /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/scene-terrain/terrain-renderer.cpp /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/scene-terrain/texture-renderer.cpp /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/scene-texture.cpp /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/scene.cpp /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/scene.h /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/shared-library.cpp /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/shared-library.h /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/text-renderer.cpp /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/text-renderer.h /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/texture.cpp /usr/src/debug/glmark2-2023.01-2.20230119.mga10.arm/src/texture.h
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Fabrice Bellet, Sun Jun 29 02:18:05 2025