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| Name: crawl | Distribution: SUSE Linux Enterprise 15 SP6 |
| Version: 0.28.0 | Vendor: openSUSE |
| Release: bp156.2.10 | Build date: Mon May 13 20:24:41 2024 |
| Group: Amusements/Games/RPG | Build host: obs-power9-13 |
| Size: 15399724 | Source RPM: crawl-0.28.0-bp156.2.10.src.rpm |
| Packager: https://bugs.opensuse.org | |
| Url: https://crawl.develz.org/ | |
| Summary: Roguelike dungeon exploration game | |
Crawl is a fun game in the grand tradition of games like Rogue, Hack, and Moria. Your objective is to travel deep into a subterranean cave complex and retrieve the Orb of Zot, which is guarded by many horrible and hideous creatures. This is the Stone Soup version of Dungeon Crawl. Note: You need to be in the 'games' group in order to play the game.
GPL-2.0-or-later
* Fri Jun 24 2022 Jon Brightwell <jon@moozaad.co.uk>
- Update to version 0.28.0
Highlights
* New Cinder Acolyte background, followers of the dying god Ignis.
* The Hells burn with new fury, filled with new monsters and effects.
* Yredelemnul completely redesigned; Okawaru and Jiyva significantly changed.
* The Spider's Nest respun - many new monsters and maps lurk within.
* Magical orbs added as a new category of off-hand equipment.
- Version 0.27 highlights
* New species: Djinni.
* Many new spells and spellbooks.
* New monster sets and end maps for many branches.
* Ashenzari completely redesigned and reworked.
* Cursed items removed.
- Full changelogs at https://github.com/crawl/crawl/releases
* Fri May 07 2021 Ferdinand Thiessen <rpm@fthiessen.de>
- Update to version 0.26.1
* ctrl-attack again no longer works while confused.
* Console display flickering is reduced.
* It is no longer possible to obtain infinite nets from net traps.
* Various vault placement balance adjustments and teleport closet fixes.
* 95 other fixes, tweaks, copy-edits, and interface improvements.
- Update to version 0.26.0
* New species: Palentonga.
* New background: Delver.
* Food and hunger are removed.
* Swamp has many new monsters and other changes.
* Spells, wands, and abilities can be quivered, fired, and
autotargeted with an extension of the ranged quiver/autofight
interface.
* Full log: https://github.com/crawl/crawl/releases/tag/0.26.0
- SPEC file: Drop parts related to outdated openSUSE versions
* Mon Aug 17 2020 Dirk Mueller <dmueller@suse.com>
- update to 0.25.1
* Change log see https://github.com/crawl/crawl/releases
Highlights
* Spells in many schools have been redesigned to make the schools
more distinct.
* Acquirement scrolls have been despoilered, offering the player
a choice of generated items.
* Effects from spell miscasts, god wrath, death curses, and Zot
traps have been overhauled for consistency and simplicity.
- remove CVE-2020-11722.patch (fixed upstream)
* Tue Apr 14 2020 Ferdinand Thiessen <rpm@fthiessen.de>
- Added CVE-2020-11722.patch to fix CVE-2020-11722, boo#1169381
* Fixes a remote code evaluation issue with lua loadstring
* Wed Mar 18 2020 Jon Brightwell <jon@moozaad.co.uk>
- Update to version 0.24.0
* Vampire species simplified
* Thrown weapons streamlined
* Fedhas reimagined
* Sif Muna reworked
- removed crawl-0.17.1-datetime.patch as fixed upstream
* Sun Jul 21 2019 Simon Puchert <simonpuchert@alice.de>
- Update to version 0.23.2
* Trap system overhaul
* New Gauntlet portal to replace Labyrinths
* Nemelex Xobeh rework
* Nine unrandarts reworked and the new "Rift" unrandart added
* Support for seeded dungeon play
* build requires python and python-pyYAML
* Sat Aug 25 2018 rpm@fthiessen.de
- Spec cleanup
* Dropped defattr as more recent rpms add a default %defattr line
if none is present in the rpm %files section
- Fixed source (used corret one from upstream)
* Fri Aug 10 2018 jon@moozaad.co.uk
- Update to 0.22.0
* Player ghosts now only appear in sealed ghost vaults
* New spell library interface
* User interface revamp for Tiles and WebTiles
* Sat Jul 14 2018 jon@moozaad.co.uk
- Update to 0.21.1
* Thu Jul 06 2017 rpm@fthiessen.de
- Update to 0.20.1
* Tue May 16 2017 dimstar@opensuse.org
- On platforms > Leap 42.x/SLE12, require user(games) and
group(games) instead of creating the user/group in pre.
* Sat Feb 18 2017 mailaender@opensuse.org
- Update to version 0.19.4
- Add desktop.patch for a menu starter
- Add appdata.patch for https://en.opensuse.org/openSUSE:AppStore
- Add icon.patch for installing a SVG icon
* Mon May 09 2016 steevstevep@gmail.com
- Update to 0.18.1
* Sat Jan 02 2016 opensuse@dstoecker.de
- do not compile date and time into the binary
(crawl-0.17.1-datetime.patch)
* Mon Dec 14 2015 rpm@fthiessen.de
- Added fdupes and fixed usage of __DATE__ and __TIME__
* Mon Dec 14 2015 bemyak@gmail.com
- Updated to 0.17.1
* Mon Nov 09 2015 bemyak@gmail.com
- Updated to 0.17.0
* Thu Aug 27 2015 normand@linux.vnet.ibm.com
- for ppc64le architecture disable __ALTIVEC__ to avoid build error
to avoid contention between SDL vector and gcc defines
* Mon Aug 24 2015 bemyak@gmail.com
- Updated to 0.16.2 (bugfix release)
* Sun Apr 12 2015 bemyak@gmail.com
- Removed _service, source archive is now attached directly
* Sat Apr 11 2015 bemyak@gmail.com
- Updated crawl to 0.16.1
- Source archive is now downloaded directly from crawl's website
* Wed Apr 08 2015 dimstar@opensuse.org
- Add a comment to the .desktop file (minimal requirement to show
up in AppStream based software centers).
* Mon Mar 16 2015 bemyak@gmail.com
- Source URL corrected
* Sat Mar 14 2015 bemyak@gmail.com
- Updated crawl to 0.16.0
* Thu Nov 06 2014 bemyak@gmail.com
- Updated crawl to 0.15.2 (bugfix)
- Removed openSUSE 12.10, 11.* workarounds
- Removed crawl-ncurses-with-tinfo.patch,
because tinfo included in ncurses by default
/usr/bin/crawl /usr/share/licenses/crawl /usr/share/licenses/crawl/LICENSE /usr/share/man/man6/crawl.6.gz
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Fabrice Bellet, Mon Mar 9 16:30:14 2026