| Index | index by Group | index by Distribution | index by Vendor | index by creation date | index by Name | Mirrors | Help | Search |
| Name: ioquake3 | Distribution: SUSE Linux Enterprise 15 SP6 |
| Version: 1.36+git.20221123 | Vendor: openSUSE |
| Release: bp156.2.48 | Build date: Wed May 22 04:06:37 2024 |
| Group: Amusements/Games/3D/Shoot | Build host: obs-power8-03 |
| Size: 8935649 | Source RPM: ioquake3-1.36+git.20221123-bp156.2.48.src.rpm |
| Packager: https://bugs.opensuse.org | |
| Url: https://ioquake3.org | |
| Summary: Quake III | |
Quake III first person shooter. This package only includes the binary files, you still need the data files from the original Quake III CD or the Demo.
GPL-2.0-or-later
* Sun Jan 22 2023 Carsten Ziepke <kieltux@gmail.com>
- Update to version 1.36+git.20221123:
* Fix (disabled) Wavelet sound decompression
* Fix in_availableJoysticks cvar not updating
* Add keys for SDL 2.0.14's new gamepad buttons
* More predictable mesh normals generation
* Bugfixes
- Spec file cleaning, e.g. removed loki installer stuff
* Wed Nov 02 2022 Cristian RodrÃguez <crrodriguez@opensuse.org>
- Remove nasm build requires, no longer used.
* Sat Jan 29 2022 Carsten Ziepke <kieltux@gmail.com>
- Update to version 1.36+git.20211208
* Fix memory corruption in S_TransferPaintBuffer
* OpenGL2: GL_DEPTH_TEXTURE_MODE was removed from OpenGL 3.0/Core
* Fix being unable to enter Team Arena CD key
* Print full GL_EXTENSIONS list for OpenGL contexts before 3.0
* OpenGL2: Fix r_grayscale 1 making everything solid black
* qsort cannot be called with NULL
- Fix build on aarch64 (COMPILE_ARCH=aarch64)
* Sun Aug 01 2021 Carsten Ziepke <kieltux@gmail.com>
- Update to version 1.36+git.20210720
* Add TOOLS_CFLAGS to build preamble
* Fix use of TOOLS_CC being reported as CC
* Use the correct compiler for tools when cross building under
cygwin
* Allow using pulseaudio for SDL audio capture
* Restore bots crushing unseen player on q3tourney6 in non-CTF
* Fix the number of weights in the IQM model calculation
* Fixes a crash when compiling the project on windows in
64 bit mode
* Allow unwinding of qvmcall64 call-stub for msvc/masm
* Add epsilon to avoid division by zero in CalcSpecular()
* Add r_parallaxMapOffset
* Fix line not removed in previous commit
* OpenGL2: Flip normals for backfacing triangles
* Sat Nov 28 2020 Carsten Ziepke <kieltux@gmail.com>
- Update to version 1.36+git.20201117
- Add C syntax highlighting to readme
- Update README.md
- Merge pull request #447 from HappyFacade/patch-1
- Simplify glsl -> C stringification
- Make LCC path resolution more robust
- GitHub Actions setup
- Remove old CI system configurations
- Add status badge to README
- Fix shader stringify
- Run apt-get update before installing deps
- Avoid platform sed differences
- Merge pull request #436 from Calinou/default-texturemode-mipmap-linear
- [sdl] Turn tentative definition into actual definition
* Wed Apr 29 2020 Guillaume GARDET <guillaume.gardet@opensuse.org>
- Handle architectures which have no VM (aarch64, ...)
- Fix build on armv7
- Exclude armv6
* Sat Apr 11 2020 Carsten Ziepke <kieltux@gmail.com>
- Update to version 1.36+git.20200211 (list is not complete)
- Fix loading favorites as initial source in server browser
- Improve finding obelisk entitynum for bot AI
- Fix SDL audio playback with surround sound
- Fix predicting entity origin on rotating mover
- Allow binds to use hex values for all key codes
- Disable pulseaudio capture regardless of SDL version
- Fix SDL audio playback with 16-bit stereo sound
- OpenGL2: r_cubemapping 2 for box cubemap parallax
- Add r_parallaxMapShadows
- Restore OpenGL 1.1 support (GL_CLAMP)
- q3rcc: Allow to override build date
- Fix lightning gun handling for corpses and single player
podiums
- Spec file cleaning
- Drop 0001-q3rcc-Allow-to-override-build-date.patch because it
is included upstream (commit a96f32e)
* Thu Aug 08 2019 Martin Hauke <mardnh@gmx.de>
- Add patch in order to make builds reproducable:
* 0001-q3rcc-Allow-to-override-build-date.patch
- Disable LTO for now (segfaults)
* Sun Aug 05 2018 mardnh@gmx.de
- Update to version 1.36+git.20180802
- Drop not longer needed patches:
* fix-for-opensuse-x86-ioq3demo_sh.diff
* fix-for-opensuse-x86-ioquake3_sh.diff
* Sun Jan 17 2016 kieltux@gmail.com
- Added packaging in spec of missing renderer:
renderer_opengl1_$arch.so
renderer_opengl2_$arch.so
- Added PATCH-FIX-OPENSUSE fix-for-opensuse-x86-ioq3demo_sh.diff
for x86 (i386 -> x86)
- Added PATCH-FIX-OPENSUSE fix-for-opensuse-x86-ioquake3_sh.diff
for x86 (i386 -> x86)
* Sun May 10 2015 dap.darkness@gmail.com
- Updated from git#2292bf5bb2e3178674492d4dfd46b63515d0abe1
to resolve *64 build issue.
- Removed merged ioquake3-1.36-strcpy.diff.
/usr/bin/ioq3demo /usr/bin/ioquake3 /usr/lib/ioquake3 /usr/lib/ioquake3/baseq3 /usr/lib/ioquake3/baseq3/cgameppc64le.so /usr/lib/ioquake3/baseq3/qagameppc64le.so /usr/lib/ioquake3/baseq3/uippc64le.so /usr/lib/ioquake3/demoq3 /usr/lib/ioquake3/demoq3/cgameppc64le.so /usr/lib/ioquake3/demoq3/qagameppc64le.so /usr/lib/ioquake3/demoq3/uippc64le.so /usr/lib/ioquake3/ioq3ded.ppc64le /usr/lib/ioquake3/ioq3demo.sh /usr/lib/ioquake3/ioquake3.ppc64le /usr/lib/ioquake3/ioquake3.sh /usr/lib/ioquake3/missionpack /usr/lib/ioquake3/missionpack/cgameppc64le.so /usr/lib/ioquake3/missionpack/qagameppc64le.so /usr/lib/ioquake3/missionpack/uippc64le.so /usr/lib/ioquake3/renderer_opengl1_ppc64le.so /usr/lib/ioquake3/renderer_opengl2_ppc64le.so /usr/share/applications/ioquake3.desktop /usr/share/doc/packages/ioquake3 /usr/share/doc/packages/ioquake3/README.md /usr/share/doc/packages/ioquake3/id-readme.txt /usr/share/doc/packages/ioquake3/opengl2-readme.md /usr/share/doc/packages/ioquake3/voip-readme.txt /usr/share/licenses/ioquake3 /usr/share/licenses/ioquake3/COPYING.txt /usr/share/pixmaps/quake3.png
Generated by rpm2html 1.8.1
Fabrice Bellet, Mon Mar 9 16:30:14 2026