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glm-devel-0.9.7.5-lp152.4.2 RPM for aarch64

From OpenSuSE Ports Leap 15.2 for aarch64

Name: glm-devel Distribution: openSUSE Leap 15.2
Version: 0.9.7.5 Vendor: openSUSE
Release: lp152.4.2 Build date: Wed Feb 5 20:50:33 2020
Group: Development/Libraries/C and C++ Build host: obs-arm-3
Size: 2108019 Source RPM: glm-0.9.7.5-lp152.4.2.src.rpm
Packager: https://bugs.opensuse.org
Url: http://glm.g-truc.net/
Summary: Header only C++ mathematics library for graphics
OpenGL Mathematics (GLM) is a header only C++ mathematics library for graphics
software based on the OpenGL Shading Language (GLSL) specification.

GLM provides classes and functions designed and implemented with the same naming
conventions and functionalities than GLSL so that when a programmer knows GLSL,
he knows GLM as well which makes it really easy to use.

Provides

Requires

License

MIT

Changelog

* Mon May 20 2019 Luigi Baldoni <aloisio@gmx.com>
  - Added glm-pkgconfig.patch to create glm.pc file
    (fixes bsc#1135667)
* Wed Jun 29 2016 mpluskal@suse.com
  - Update to 0.9.7.5
    * Added Visual C++ Clang toolset detection
    * Fixed uaddCarry warning #497
    * Fixed roundPowerOfTwo and floorPowerOfTwo #503
    * Fixed Visual C++ SIMD instruction set automatic detection in 64
      bits
    * Fixed to_string when used with GLM_FORCE_INLINE #506
    * Fixed GLM_FORCE_INLINE with binary vec4 operators
* Mon Mar 21 2016 dmitry_r@opensuse.org
  - Update to version 0.9.7.4
  - Fix cmake config location
    * glm-cmake-config.patch
  - Drop obsolete
    * glm-0.9.5.3-no_gtc_packing_test.patch
  - Drop aliasing.patch, use -fno-strict-aliasing
* Thu Sep 25 2014 schwab@suse.de
  - aliasing.patch: fix strict aliasing issues
* Fri May 16 2014 fstrba@suse.com
  - Version bump to 0.9.5.3
  - Add a patch to disable gtc_packing test that fails on some i586
    systems:
    * glm-0.9.5.3-no_gtc_packing_test.patch
  - Add %fdupes to reduce size
* Mon Mar 24 2014 tchvatal@suse.com
  - Version bump to 0.9.5.2:
    * Various bug fixes
    * MIT only license
  - Remove no longer needed patch:
    * glm-nonx86.patch
  - Use cmake macros to build
* Thu Aug 01 2013 dvaleev@suse.com
  - convert sources to UNIX format using dos2unix
  - fix build on non x86 architectures (glm-nonx86.patch)
* Thu Jul 18 2013 cfarrell@suse.com
  - license update: MIT and GPL-2.0+
    glm-0.9.4.4/test/external/gli/core/shared_ptr.inl is GPL licensed
* Wed Jul 10 2013 dmitry_r@opensuse.org
  - Update to version 0.9.4.4
    * Promoted GTC_espilon extension
    * Promoted GTC_ulp extension
    * Removed GLM website from the source repository
    * Added GLM_FORCE_RADIANS so that all functions takes radians for arguments
* Sun Mar 03 2013 jengelh@inai.de
  - Add missing BuildRoot directive (resolve SLE build failure)

Files

/usr/include/glm
/usr/include/glm/CMakeLists.txt
/usr/include/glm/common.hpp
/usr/include/glm/detail
/usr/include/glm/detail/_features.hpp
/usr/include/glm/detail/_fixes.hpp
/usr/include/glm/detail/_noise.hpp
/usr/include/glm/detail/_swizzle.hpp
/usr/include/glm/detail/_swizzle_func.hpp
/usr/include/glm/detail/_vectorize.hpp
/usr/include/glm/detail/dummy.cpp
/usr/include/glm/detail/func_common.hpp
/usr/include/glm/detail/func_common.inl
/usr/include/glm/detail/func_exponential.hpp
/usr/include/glm/detail/func_exponential.inl
/usr/include/glm/detail/func_geometric.hpp
/usr/include/glm/detail/func_geometric.inl
/usr/include/glm/detail/func_integer.hpp
/usr/include/glm/detail/func_integer.inl
/usr/include/glm/detail/func_matrix.hpp
/usr/include/glm/detail/func_matrix.inl
/usr/include/glm/detail/func_packing.hpp
/usr/include/glm/detail/func_packing.inl
/usr/include/glm/detail/func_trigonometric.hpp
/usr/include/glm/detail/func_trigonometric.inl
/usr/include/glm/detail/func_vector_relational.hpp
/usr/include/glm/detail/func_vector_relational.inl
/usr/include/glm/detail/glm.cpp
/usr/include/glm/detail/intrinsic_common.hpp
/usr/include/glm/detail/intrinsic_common.inl
/usr/include/glm/detail/intrinsic_exponential.hpp
/usr/include/glm/detail/intrinsic_exponential.inl
/usr/include/glm/detail/intrinsic_geometric.hpp
/usr/include/glm/detail/intrinsic_geometric.inl
/usr/include/glm/detail/intrinsic_integer.hpp
/usr/include/glm/detail/intrinsic_integer.inl
/usr/include/glm/detail/intrinsic_matrix.hpp
/usr/include/glm/detail/intrinsic_matrix.inl
/usr/include/glm/detail/intrinsic_trigonometric.hpp
/usr/include/glm/detail/intrinsic_trigonometric.inl
/usr/include/glm/detail/intrinsic_vector_relational.hpp
/usr/include/glm/detail/intrinsic_vector_relational.inl
/usr/include/glm/detail/precision.hpp
/usr/include/glm/detail/setup.hpp
/usr/include/glm/detail/type_float.hpp
/usr/include/glm/detail/type_gentype.hpp
/usr/include/glm/detail/type_gentype.inl
/usr/include/glm/detail/type_half.hpp
/usr/include/glm/detail/type_half.inl
/usr/include/glm/detail/type_int.hpp
/usr/include/glm/detail/type_mat.hpp
/usr/include/glm/detail/type_mat.inl
/usr/include/glm/detail/type_mat2x2.hpp
/usr/include/glm/detail/type_mat2x2.inl
/usr/include/glm/detail/type_mat2x3.hpp
/usr/include/glm/detail/type_mat2x3.inl
/usr/include/glm/detail/type_mat2x4.hpp
/usr/include/glm/detail/type_mat2x4.inl
/usr/include/glm/detail/type_mat3x2.hpp
/usr/include/glm/detail/type_mat3x2.inl
/usr/include/glm/detail/type_mat3x3.hpp
/usr/include/glm/detail/type_mat3x3.inl
/usr/include/glm/detail/type_mat3x4.hpp
/usr/include/glm/detail/type_mat3x4.inl
/usr/include/glm/detail/type_mat4x2.hpp
/usr/include/glm/detail/type_mat4x2.inl
/usr/include/glm/detail/type_mat4x3.hpp
/usr/include/glm/detail/type_mat4x3.inl
/usr/include/glm/detail/type_mat4x4.hpp
/usr/include/glm/detail/type_mat4x4.inl
/usr/include/glm/detail/type_vec.hpp
/usr/include/glm/detail/type_vec.inl
/usr/include/glm/detail/type_vec1.hpp
/usr/include/glm/detail/type_vec1.inl
/usr/include/glm/detail/type_vec2.hpp
/usr/include/glm/detail/type_vec2.inl
/usr/include/glm/detail/type_vec3.hpp
/usr/include/glm/detail/type_vec3.inl
/usr/include/glm/detail/type_vec4.hpp
/usr/include/glm/detail/type_vec4.inl
/usr/include/glm/detail/type_vec4_avx.inl
/usr/include/glm/detail/type_vec4_avx2.inl
/usr/include/glm/detail/type_vec4_sse2.inl
/usr/include/glm/exponential.hpp
/usr/include/glm/ext.hpp
/usr/include/glm/fwd.hpp
/usr/include/glm/geometric.hpp
/usr/include/glm/glm.hpp
/usr/include/glm/gtc
/usr/include/glm/gtc/bitfield.hpp
/usr/include/glm/gtc/bitfield.inl
/usr/include/glm/gtc/color_space.hpp
/usr/include/glm/gtc/color_space.inl
/usr/include/glm/gtc/constants.hpp
/usr/include/glm/gtc/constants.inl
/usr/include/glm/gtc/epsilon.hpp
/usr/include/glm/gtc/epsilon.inl
/usr/include/glm/gtc/integer.hpp
/usr/include/glm/gtc/integer.inl
/usr/include/glm/gtc/matrix_access.hpp
/usr/include/glm/gtc/matrix_access.inl
/usr/include/glm/gtc/matrix_integer.hpp
/usr/include/glm/gtc/matrix_inverse.hpp
/usr/include/glm/gtc/matrix_inverse.inl
/usr/include/glm/gtc/matrix_transform.hpp
/usr/include/glm/gtc/matrix_transform.inl
/usr/include/glm/gtc/noise.hpp
/usr/include/glm/gtc/noise.inl
/usr/include/glm/gtc/packing.hpp
/usr/include/glm/gtc/packing.inl
/usr/include/glm/gtc/quaternion.hpp
/usr/include/glm/gtc/quaternion.inl
/usr/include/glm/gtc/random.hpp
/usr/include/glm/gtc/random.inl
/usr/include/glm/gtc/reciprocal.hpp
/usr/include/glm/gtc/reciprocal.inl
/usr/include/glm/gtc/round.hpp
/usr/include/glm/gtc/round.inl
/usr/include/glm/gtc/type_precision.hpp
/usr/include/glm/gtc/type_precision.inl
/usr/include/glm/gtc/type_ptr.hpp
/usr/include/glm/gtc/type_ptr.inl
/usr/include/glm/gtc/ulp.hpp
/usr/include/glm/gtc/ulp.inl
/usr/include/glm/gtc/vec1.hpp
/usr/include/glm/gtc/vec1.inl
/usr/include/glm/gtx
/usr/include/glm/gtx/associated_min_max.hpp
/usr/include/glm/gtx/associated_min_max.inl
/usr/include/glm/gtx/bit.hpp
/usr/include/glm/gtx/bit.inl
/usr/include/glm/gtx/closest_point.hpp
/usr/include/glm/gtx/closest_point.inl
/usr/include/glm/gtx/color_space.hpp
/usr/include/glm/gtx/color_space.inl
/usr/include/glm/gtx/color_space_YCoCg.hpp
/usr/include/glm/gtx/color_space_YCoCg.inl
/usr/include/glm/gtx/common.hpp
/usr/include/glm/gtx/common.inl
/usr/include/glm/gtx/compatibility.hpp
/usr/include/glm/gtx/compatibility.inl
/usr/include/glm/gtx/component_wise.hpp
/usr/include/glm/gtx/component_wise.inl
/usr/include/glm/gtx/dual_quaternion.hpp
/usr/include/glm/gtx/dual_quaternion.inl
/usr/include/glm/gtx/euler_angles.hpp
/usr/include/glm/gtx/euler_angles.inl
/usr/include/glm/gtx/extend.hpp
/usr/include/glm/gtx/extend.inl
/usr/include/glm/gtx/extented_min_max.hpp
/usr/include/glm/gtx/extented_min_max.inl
/usr/include/glm/gtx/fast_exponential.hpp
/usr/include/glm/gtx/fast_exponential.inl
/usr/include/glm/gtx/fast_square_root.hpp
/usr/include/glm/gtx/fast_square_root.inl
/usr/include/glm/gtx/fast_trigonometry.hpp
/usr/include/glm/gtx/fast_trigonometry.inl
/usr/include/glm/gtx/gradient_paint.hpp
/usr/include/glm/gtx/gradient_paint.inl
/usr/include/glm/gtx/handed_coordinate_space.hpp
/usr/include/glm/gtx/handed_coordinate_space.inl
/usr/include/glm/gtx/hash.hpp
/usr/include/glm/gtx/hash.inl
/usr/include/glm/gtx/integer.hpp
/usr/include/glm/gtx/integer.inl
/usr/include/glm/gtx/intersect.hpp
/usr/include/glm/gtx/intersect.inl
/usr/include/glm/gtx/io.hpp
/usr/include/glm/gtx/io.inl
/usr/include/glm/gtx/log_base.hpp
/usr/include/glm/gtx/log_base.inl
/usr/include/glm/gtx/matrix_cross_product.hpp
/usr/include/glm/gtx/matrix_cross_product.inl
/usr/include/glm/gtx/matrix_decompose.hpp
/usr/include/glm/gtx/matrix_decompose.inl
/usr/include/glm/gtx/matrix_interpolation.hpp
/usr/include/glm/gtx/matrix_interpolation.inl
/usr/include/glm/gtx/matrix_major_storage.hpp
/usr/include/glm/gtx/matrix_major_storage.inl
/usr/include/glm/gtx/matrix_operation.hpp
/usr/include/glm/gtx/matrix_operation.inl
/usr/include/glm/gtx/matrix_query.hpp
/usr/include/glm/gtx/matrix_query.inl
/usr/include/glm/gtx/matrix_transform_2d.hpp
/usr/include/glm/gtx/matrix_transform_2d.inl
/usr/include/glm/gtx/mixed_product.hpp
/usr/include/glm/gtx/mixed_product.inl
/usr/include/glm/gtx/norm.hpp
/usr/include/glm/gtx/norm.inl
/usr/include/glm/gtx/normal.hpp
/usr/include/glm/gtx/normal.inl
/usr/include/glm/gtx/normalize_dot.hpp
/usr/include/glm/gtx/normalize_dot.inl
/usr/include/glm/gtx/number_precision.hpp
/usr/include/glm/gtx/number_precision.inl
/usr/include/glm/gtx/optimum_pow.hpp
/usr/include/glm/gtx/optimum_pow.inl
/usr/include/glm/gtx/orthonormalize.hpp
/usr/include/glm/gtx/orthonormalize.inl
/usr/include/glm/gtx/perpendicular.hpp
/usr/include/glm/gtx/perpendicular.inl
/usr/include/glm/gtx/polar_coordinates.hpp
/usr/include/glm/gtx/polar_coordinates.inl
/usr/include/glm/gtx/projection.hpp
/usr/include/glm/gtx/projection.inl
/usr/include/glm/gtx/quaternion.hpp
/usr/include/glm/gtx/quaternion.inl
/usr/include/glm/gtx/range.hpp
/usr/include/glm/gtx/raw_data.hpp
/usr/include/glm/gtx/raw_data.inl
/usr/include/glm/gtx/rotate_normalized_axis.hpp
/usr/include/glm/gtx/rotate_normalized_axis.inl
/usr/include/glm/gtx/rotate_vector.hpp
/usr/include/glm/gtx/rotate_vector.inl
/usr/include/glm/gtx/scalar_multiplication.hpp
/usr/include/glm/gtx/scalar_relational.hpp
/usr/include/glm/gtx/scalar_relational.inl
/usr/include/glm/gtx/simd_mat4.hpp
/usr/include/glm/gtx/simd_mat4.inl
/usr/include/glm/gtx/simd_quat.hpp
/usr/include/glm/gtx/simd_quat.inl
/usr/include/glm/gtx/simd_vec4.hpp
/usr/include/glm/gtx/simd_vec4.inl
/usr/include/glm/gtx/spline.hpp
/usr/include/glm/gtx/spline.inl
/usr/include/glm/gtx/std_based_type.hpp
/usr/include/glm/gtx/std_based_type.inl
/usr/include/glm/gtx/string_cast.hpp
/usr/include/glm/gtx/string_cast.inl
/usr/include/glm/gtx/transform.hpp
/usr/include/glm/gtx/transform.inl
/usr/include/glm/gtx/transform2.hpp
/usr/include/glm/gtx/transform2.inl
/usr/include/glm/gtx/type_aligned.hpp
/usr/include/glm/gtx/type_aligned.inl
/usr/include/glm/gtx/vector_angle.hpp
/usr/include/glm/gtx/vector_angle.inl
/usr/include/glm/gtx/vector_query.hpp
/usr/include/glm/gtx/vector_query.inl
/usr/include/glm/gtx/wrap.hpp
/usr/include/glm/gtx/wrap.inl
/usr/include/glm/integer.hpp
/usr/include/glm/mat2x2.hpp
/usr/include/glm/mat2x3.hpp
/usr/include/glm/mat2x4.hpp
/usr/include/glm/mat3x2.hpp
/usr/include/glm/mat3x3.hpp
/usr/include/glm/mat3x4.hpp
/usr/include/glm/mat4x2.hpp
/usr/include/glm/mat4x3.hpp
/usr/include/glm/mat4x4.hpp
/usr/include/glm/matrix.hpp
/usr/include/glm/packing.hpp
/usr/include/glm/trigonometric.hpp
/usr/include/glm/vec2.hpp
/usr/include/glm/vec3.hpp
/usr/include/glm/vec4.hpp
/usr/include/glm/vector_relational.hpp
/usr/lib64/cmake/glm
/usr/lib64/cmake/glm/glmConfig.cmake
/usr/lib64/cmake/glm/glmTargets.cmake
/usr/lib64/cmake/glm/glmVersion.cmake
/usr/lib64/pkgconfig/glm.pc
/usr/share/doc/packages/glm-devel
/usr/share/doc/packages/glm-devel/copying.txt


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Fabrice Bellet, Tue Apr 9 12:09:08 2024