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OpenShadingLanguage-MaterialX-shaders-source-1.9.13-2.7 RPM for aarch64

From OpenSuSE Ports Tumbleweed for aarch64

Name: OpenShadingLanguage-MaterialX-shaders-source Distribution: openSUSE Tumbleweed
Version: 1.9.13 Vendor: openSUSE
Release: 2.7 Build date: Sat Jul 20 16:39:59 2019
Group: Development/Languages/Other Build host: obs-arm-8
Size: 2469419 Source RPM: OpenShadingLanguage-1.9.13-2.7.src.rpm
Packager: http://bugs.opensuse.org
Url: https://github.com/imageworks/OpenShadingLanguage
Summary: MaterialX shader nodes
Open Shading Language (OSL) is a language for programmable shading
in advanced renderers and other applications, ideal for describing
materials, lights, displacement, and pattern generation.

This package contains the code for the MaterialX shader nodes.

Provides

Requires

License

BSD-3-Clause

Changelog

* Sun Jan 13 2019 Stefan BrĂ¼ns <stefan.bruens@rwth-aachen.de>
  - Fix lookup of stdosl.h from oslc (bnc#1123254):
    Dropped OpenShadingLanguage-shaderinstalldir.patch
    Added 0001-Generalize-lookup-of-stdosl.h-in-install-directory-a.patch
  - Cleaned up spec file (defattr)
  - Correct LLVM_MCJIT_LIBRARY value, add comment
  - Use current LLVM for building (bnc#1123252)
  - Split shaders in common-headers, MaterialX-shaders and example-shaders
    subpackages. stdosl.h in common-headers is required by oslc in
    the main package (bnc#1123254).
  - Correct clang-devel package name for Leap 42.3
* Tue Jan 08 2019 Jan Engelhardt <jengelh@inai.de>
  - Spruce up descriptions a bit.
* Mon Dec 31 2018 davejplater@gmail.com
  - Initial version 1.9.13 created for blender see boo#1120406
  - Blender fails to build with 1.10.x versions
  - Added OpenShadingLanguage-shaderinstalldir.patch shaders are
    installed directly under /usr see:
    https://github.com/imageworks/OpenShadingLanguage/issues/955

Files

/usr/share/OpenShadingLanguage/shaders/MaterialX
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_absval_color.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_absval_color.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_absval_color2.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_absval_color2.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_absval_color4.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_absval_color4.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_absval_float.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_absval_float.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_absval_vector.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_absval_vector.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_absval_vector2.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_absval_vector2.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_absval_vector4.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_absval_vector4.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_acos_color.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_acos_color.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_acos_color2.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_acos_color2.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_acos_color4.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_acos_color4.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_acos_float.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_acos_float.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_acos_vector.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_acos_vector.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_acos_vector2.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_acos_vector2.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_acos_vector4.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_acos_vector4.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_add_color.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_add_color.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_add_color2.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_add_color2.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_add_color4.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_add_color4.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_add_float.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_add_float.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_add_float_color.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_add_float_color.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_add_float_color2.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_add_float_color2.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_add_float_color4.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_add_float_color4.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_add_float_matrix33.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_add_float_matrix33.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_add_float_matrix44.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_add_float_matrix44.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_add_float_vector.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_add_float_vector.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_add_float_vector2.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_add_float_vector2.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_add_float_vector4.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_add_float_vector4.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_add_matrix33.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_add_matrix33.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_add_matrix44.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_add_matrix44.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_add_surfaceshader.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_add_surfaceshader.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_add_vector.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_add_vector.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_add_vector2.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_add_vector2.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_add_vector4.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_add_vector4.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_ambientocclusion_float.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_ambientocclusion_float.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_asin_color.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_asin_color.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_asin_color2.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_asin_color2.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_asin_color4.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_asin_color4.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_asin_float.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_asin_float.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_asin_vector.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_asin_vector.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_asin_vector2.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_asin_vector2.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_asin_vector4.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_asin_vector4.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_atan2_color.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_atan2_color.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_atan2_color2.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_atan2_color2.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_atan2_color4.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_atan2_color4.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_atan2_float.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_atan2_float.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_atan2_float_color.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_atan2_float_color.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_atan2_float_color2.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_atan2_float_color2.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_atan2_float_color4.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_atan2_float_color4.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_atan2_float_vector.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_atan2_float_vector.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_atan2_float_vector2.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_atan2_float_vector2.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_atan2_float_vector4.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_atan2_float_vector4.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_atan2_vector.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_atan2_vector.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_atan2_vector2.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_atan2_vector2.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_atan2_vector4.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_atan2_vector4.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_bitangent_vector.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_bitangent_vector.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_blur_color.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_blur_color.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_blur_color2.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_blur_color2.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_blur_color4.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_blur_color4.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_blur_float.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_blur_float.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_blur_vector.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_blur_vector.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_blur_vector2.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_blur_vector2.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_blur_vector4.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_blur_vector4.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_burn_color.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_burn_color.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_burn_color2.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_burn_color2.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_burn_color4.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_burn_color4.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_burn_float.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_burn_float.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_ceil_color.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_ceil_color.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_ceil_color2.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_ceil_color2.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_ceil_color4.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_ceil_color4.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_ceil_float.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_ceil_float.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_ceil_vector.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_ceil_vector.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_ceil_vector2.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_ceil_vector2.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_ceil_vector4.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_ceil_vector4.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_cellnoise2d_float.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_cellnoise2d_float.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_cellnoise3d_float.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_cellnoise3d_float.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_clamp_color.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_clamp_color.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_clamp_color2.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_clamp_color2.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_clamp_color4.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_clamp_color4.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_clamp_float.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_clamp_float.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_clamp_float_color.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_clamp_float_color.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_clamp_float_color2.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_clamp_float_color2.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_clamp_float_color4.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_clamp_float_color4.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_clamp_float_vector.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_clamp_float_vector.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_clamp_float_vector2.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_clamp_float_vector2.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_clamp_float_vector4.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_clamp_float_vector4.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_clamp_vector.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_clamp_vector.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_clamp_vector2.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_clamp_vector2.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_clamp_vector4.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_clamp_vector4.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_combine_cc_color4.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_combine_cc_color4.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_combine_cf_color4.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_combine_cf_color4.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_combine_vf_vector4.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_combine_vf_vector4.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_combine_vv_vector4.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_combine_vv_vector4.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_compare_color.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_compare_color.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_compare_color2.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_compare_color2.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_compare_color4.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_compare_color4.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_compare_float.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_compare_float.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_compare_vector.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_compare_vector.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_compare_vector2.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_compare_vector2.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_compare_vector4.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_compare_vector4.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_constant_bool.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_constant_bool.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_constant_color.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_constant_color.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_constant_color2.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_constant_color2.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_constant_color4.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_constant_color4.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_constant_filename.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_constant_filename.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_constant_float.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_constant_float.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_constant_int.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_constant_int.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_constant_matrix33.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_constant_matrix33.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_constant_matrix44.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_constant_matrix44.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_constant_string.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_constant_string.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_constant_vector.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_constant_vector.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_constant_vector2.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_constant_vector2.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_constant_vector4.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_constant_vector4.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_contrast_color.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_contrast_color.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_contrast_color2.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_contrast_color2.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_contrast_color4.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_contrast_color4.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_contrast_float.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_contrast_float.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_contrast_float_color.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_contrast_float_color.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_contrast_float_color2.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_contrast_float_color2.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_contrast_float_color4.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_contrast_float_color4.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_contrast_float_vector.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_contrast_float_vector.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_contrast_float_vector2.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_contrast_float_vector2.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_contrast_float_vector4.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_contrast_float_vector4.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_contrast_vector.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_contrast_vector.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_contrast_vector2.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_contrast_vector2.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_contrast_vector4.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_contrast_vector4.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_cos_color.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_cos_color.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_cos_color2.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_cos_color2.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_cos_color4.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_cos_color4.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_cos_float.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_cos_float.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_cos_vector.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_cos_vector.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_cos_vector2.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_cos_vector2.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_cos_vector4.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_cos_vector4.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_crossproduct_vector.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_crossproduct_vector.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_determinant_matrix33.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_determinant_matrix33.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_determinant_matrix44.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_determinant_matrix44.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_disjointover_color2.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_disjointover_color2.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_disjointover_color4.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_disjointover_color4.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_divide_color.osl
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_divide_color.oso
/usr/share/OpenShadingLanguage/shaders/MaterialX/mx_divide_color2.osl
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Fabrice Bellet, Fri Sep 20 00:52:18 2019