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| Name: meshoptimizer | Distribution: openSUSE Tumbleweed |
| Version: 1.2 | Vendor: openSUSE |
| Release: 1.2 | Build date: Fri Jul 17 00:45:42 2026 |
| Group: Unspecified | Build host: reproducible |
| Size: 441726 | Source RPM: meshoptimizer-1.2-1.2.src.rpm |
| Packager: http://bugs.opensuse.org | |
| Url: https://meshoptimizer.org/ | |
| Summary: Mesh optimization library that makes meshes smaller and faster to render | |
When a GPU renders triangle meshes, various stages of the GPU pipeline have to process vertex and index data. The efficiency of these stages depends on the data you feed to them; this library provides algorithms to help optimize meshes for these stages, as well as algorithms to reduce the mesh complexity and storage overhead. The library provides a C and C++ interface for all algorithms; you can use it from C/C++ or from other languages via FFI (such as P/Invoke). If you want to use this library from Rust, you should use meshopt crate. JavaScript interface for some algorithms is available through meshoptimizer.js. Two companion projects are developed and distributed alongside the library: gltfpack, a command-line tool that automatically optimizes glTF files, and clusterlod.h, a single-header C/C++ library for continuous level of detail using clustered simplification.
MIT
* Thu Jul 16 2026 Marcus Rueckert <mrueckert@suse.de> - build with unstable APIs for blender * Thu Jul 16 2026 Marcus Rueckert <mrueckert@suse.de> - initial package
/usr/bin/gltfpack /usr/share/doc/packages/meshoptimizer /usr/share/doc/packages/meshoptimizer/CONTRIBUTING.md /usr/share/doc/packages/meshoptimizer/README.md /usr/share/licenses/meshoptimizer /usr/share/licenses/meshoptimizer/LICENSE.md
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Fabrice Bellet, Sun Aug 2 02:32:54 2026