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| Name: libshaderc_shared1 | Distribution: openSUSE Tumbleweed |
| Version: 2026.1 | Vendor: openSUSE |
| Release: 1.2 | Build date: Mon Feb 2 22:42:48 2026 |
| Group: System/Libraries | Build host: reproducible |
| Size: 133504 | Source RPM: shaderc-2026.1-1.2.src.rpm |
| Packager: http://bugs.opensuse.org | |
| Url: https://github.com/google/shaderc | |
| Summary: SPIR-V shader compiler library | |
A compiler library for GLSL/HLSL to SPIR-V. Shaderc wraps around core functionality in glslang and SPIRV-Tools
Apache-2.0
* Mon Feb 02 2026 Jan Engelhardt <jengelh@inai.de>
- Update to release 2026.1
* Supports VK_EXT_descriptor_heap and other extensions.
* Tue Dec 02 2025 Jan Engelhardt <jengelh@inai.de>
- Update to release 2025.5
* No user-visible changes; just a new archive with
changes to upstream's deployment scripts.
* Tue Oct 07 2025 Jan Engelhardt <jengelh@inai.de>
- Update to release 2025.4
* glslc: add -fmax-id-bound command-line option
* Fri Sep 26 2025 Jan Engelhardt <jengelh@inai.de>
- Edit 0001-Use-system-third-party-libs.patch to work with
glslang 16
* Sat Jun 28 2025 Jan Engelhardt <jengelh@inai.de>
- Update to release 2025.3
* Added a way to disable the glsc CLI executable.
* Thu Mar 13 2025 Jan Engelhardt <jengelh@inai.de>
- Switch Leap build to newer gcc 13
* Wed Mar 12 2025 Jan Engelhardt <jengelh@inai.de>
- Update to release 2025.1
* Build system updates only
* Tue Dec 24 2024 Jan Engelhardt <jengelh@inai.de>
- Update to release 2024.4
* Vulkan 1.4 support
* Tue Oct 08 2024 Jan Engelhardt <jengelh@inai.de>
- Update to release 2024.3
* During HLSL compilation or any optimizing compile, do not
tell the validator to use "friendly names". This should save
time spent in the initial validation step of the optimization
recipe.
* Adapt test golden results to Glslang changes which reorder
decorations by object enum value.
* Thu May 16 2024 Jan Engelhardt <jengelh@inai.de>
- Update to release 2024.1
* No changelog was provided
* Fri Apr 12 2024 Jan Engelhardt <jengelh@inai.de>
- Update to release 2024.0
* Explicitly use python3 in shebangs/scripts
* Fri Jan 19 2024 Jan Engelhardt <jengelh@inai.de>
- Update to release 2023.8
* API: Expose rlaxed Vulkan rules from glslang
* Thu Nov 09 2023 Dominique Leuenberger <dimstar@opensuse.org>
- Fix previous change: export to CXXFLAGS instead of CPPFLAGS so
that it's actually picked up. Add optflags to CXXFLAGS to ensure
it's not lost.
* Thu Nov 02 2023 Jan Engelhardt <jengelh@inai.de>
- Adjust for glslang-nonstd-devel switching paths
* Fri Oct 20 2023 Jan Engelhardt <jengelh@inai.de>
- Update to release 2023.7
* Adapt a test to different error message from SPIRV-Tools
* Wed Sep 06 2023 Jan Engelhardt <jengelh@inai.de>
- Update to release 2023.6
* Build system updates only
* Mon May 29 2023 Jan Engelhardt <jengelh@inai.de>
- Update to release 2023.4
* Add option to preserve bindings
* Add options to control mesh shading limits
* Tue Mar 28 2023 Jan Engelhardt <jengelh@inai.de>
- Update to release 2023.2
* Fix C++20 compatibility: explicitly construct string_piece when
comparing to `char *`
/usr/lib64/libshaderc_shared.so.1
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Fabrice Bellet, Wed Apr 22 23:11:19 2026