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| Name: gamescope-shaders | Distribution: openSUSE Tumbleweed | 
| Version: 0.1+git2.64d7a05 | Vendor: openSUSE | 
| Release: 1.1 | Build date: Fri Sep 5 20:17:31 2025 | 
| Group: Unspecified | Build host: reproducible | 
| Size: 1261305 | Source RPM: gamescope-shaders-0.1+git2.64d7a05-1.1.src.rpm | 
| Packager: https://bugs.opensuse.org | |
| Url: https://github.com/misyltoad/GamescopeShaders | |
| Summary: Reshade shaders packaged with Gamescope | |
This package provides reshade shaders packaged with Gamescope.
GPL-3.0
* Fri Sep 05 2025 Tobias Görgens <suse.snooper541@passmail.net>
  - Initial version 0.1+git2.64d7a05:
    * Add reshade shaders
/usr/share/gamescope/reshade /usr/share/gamescope/reshade/Shaders /usr/share/gamescope/reshade/Shaders/ReShade.fxh /usr/share/gamescope/reshade/Shaders/crt-simulator.fx /usr/share/gamescope/reshade/Shaders/lilium__cas_hdr.fx /usr/share/gamescope/reshade/Shaders/lilium__hdr_analysis.fx /usr/share/gamescope/reshade/Shaders/lilium__hdr_black_floor_fix.fx /usr/share/gamescope/reshade/Shaders/lilium__include /usr/share/gamescope/reshade/Shaders/lilium__include/cas.fxh /usr/share/gamescope/reshade/Shaders/lilium__include/cas_helpers.fxh /usr/share/gamescope/reshade/Shaders/lilium__include/colour_space.fxh /usr/share/gamescope/reshade/Shaders/lilium__include/draw_font.fxh /usr/share/gamescope/reshade/Shaders/lilium__include/draw_text_fix.fxh /usr/share/gamescope/reshade/Shaders/lilium__include/hdr_analysis.fxh /usr/share/gamescope/reshade/Shaders/lilium__include/hdr_black_floor_fix.fxh /usr/share/gamescope/reshade/Shaders/lilium__include/inverse_tone_mappers.fxh /usr/share/gamescope/reshade/Shaders/lilium__include/tone_mappers.fxh /usr/share/gamescope/reshade/Shaders/lilium__inverse_tone_mapping.fx /usr/share/gamescope/reshade/Shaders/lilium__scrgb_trc_fix.fx /usr/share/gamescope/reshade/Shaders/lilium__sdr_trc_fix.fx /usr/share/gamescope/reshade/Shaders/lilium__tone_mapping.fx /usr/share/gamescope/reshade/Textures /usr/share/gamescope/reshade/Textures/lilium__cie_1000x1000_consolidated.png /usr/share/gamescope/reshade/Textures/lilium__cie_500x500_consolidated.png /usr/share/gamescope/reshade/Textures/lilium__font_atlas.png /usr/share/gamescope/reshade/Textures/lilium__font_atlas_consolidated.png /usr/share/licenses/gamescope-shaders /usr/share/licenses/gamescope-shaders/LICENSE_Lilium
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Fabrice Bellet, Wed Oct 29 22:24:05 2025