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| Name: openvdb-tools | Distribution: openSUSE Tumbleweed |
| Version: 13.0.0 | Vendor: openSUSE |
| Release: 1.2 | Build date: Tue Mar 17 12:47:53 2026 |
| Group: Development/Libraries/C and C++ | Build host: reproducible |
| Size: 13884693 | Source RPM: openvdb-13.0.0-1.2.src.rpm |
| Packager: https://bugs.opensuse.org | |
| Url: https://www.openvdb.org | |
| Summary: OpenVDB command line tools | |
This package contains the command line utilites that come with the OpenVDB library: vdb_lod, vdb_print, vdb_render, vdb_view
Apache-2.0
* Tue Mar 17 2026 Marcus Rueckert <mrueckert@suse.de>
- Update to 13.0.0
Highlights from this release:
- OpenVDB now includes in-memory support for Half Grids and the
file format has been extended to add I/O serialization for half
grids. More work is planned on adapting algorithms when using
Half Grids for better performance and improved precision.
- NanoVDB is no longer limited to static applications, such as
rendering, but can increasingly be applied to problems that
involve dynamic topology, such as level set tracking, grid
building, morphology operations and merging of grids. This is
due to the fact that we keep adding more and more tools to
NanoVDB that facilitates tree modification. However, unlike
OpenVDB, these operations generate new NanoVDB grids (as oppose
to in-palace modifications in OpenVDB), yet are typically much
faster since they are performed on the GPU. Many of these
exciting new features are the foundation of fVDB.
https://www.openvdb.org/documentation/doxygen/changes.html#v13_0_0_changes
https://www.openvdb.org/documentation/doxygen/changes.html#v12_1_1_changes
https://www.openvdb.org/documentation/doxygen/changes.html#v12_1_0_changes
* Fri Sep 26 2025 Ana Guerrero <ana.guerrero@suse.com>
- Remove BuildRequires on libboost_system-devel-impl,
removed on boost 1.89 (bsc#1249599)
* Sat Jun 28 2025 Marcus Rueckert <mrueckert@suse.de>
- Update to 12.0.1
- OpenVDB:
- New features:
- Added read and write support for OFF (Object File Format)
files to vdb_tool
- Build:
- Fixed a build issue with vdb_render on Windows with newer
versions of glew not including glu.h by default
- Fixed issues with newer versions of clang refusing to
accept older ::template syntax
- NanoVDB:
- New features:
- Added support for multiple GPUs to DeviceBuffer
- Added a UnifiedBuffer class that wraps CUDA unified memory
- Added example for multiGPU sparse convolution
- Added CUDA utility functions for device queries
- Added functions to independently stop and compute the
elapsed time for timer classes
- Improvements:
- Replaced CUB's CachingDeviceAllocator with the default
asynchronous stream ordered allocator in PointsToGrid for
improved performance
- Bug fix:
- Map is now properly transposed when converting NanoVDB to
OpenVDB.
- Fixed ostream specializations being hidden within the
nanovdb namespace
- Fixed a call to a non-existent method in GridBuild.h
* Sat Mar 01 2025 Marcus Rueckert <mrueckert@suse.de>
- needs boost 1.80 at least
* Sat Mar 01 2025 Marcus Rueckert <mrueckert@suse.de>
- Update to 12.0.0
OpenVDB is now licensed under the Apache 2.0 license, instead of
the MPL 2.0 license.
- OpenVDB:
- New features:
- Added tools::LevelSetFilter::fillet() method to round off
concave edges to create smoother transition between
surfaces.
- Improvements:
- Added openvdb::assertAbort to replace cassert and a
OPENVDB_ENABLE_ASSERTS cmake argument/compile define to
toggle assertions in OpenVDB code, independantly of NDEBUG.
Asserts are no longer enabled by default in when NDEBUG is
absent (e.g. Debug builds).
- Removed last traces of Boost when
OPENVDB_USE_DELAYED_LOADING is OFF [Reported by Brian
McKinnon]
- RootNode code cleanup to eliminate redundant key conversion
and to create map values in-place.
- Add RootNode::deleteChildOrTile() to delete a child or tile
of the root node.
- ValueAccessors are now defined and created in the Tree
class instead of in the Grid class so that custom Tree
implementations may define and create their own
ValueAccessors if desired.
- Added support for PDAL to vdb_tool [Contributed by Tom
Matterson]
- LeafManager and NodeManager now use Index64 for leaf counts
internally.
- Added RootNode::probeChild() const.
- Added RootNode::probeChild() and
RootNode::probeConstChild().
- Added RootNode::probe() and RootNode::probeConst() to query
key presence, child node, value and active state.
- Added InternalNode::probeChild() const.
- Added InternalNode::probeChild() and probeChildConst() with
coord access and optionally value and active state.
- Added InternalNode::probeChild() and probeChildConst() with
index access and optionally value and active state.
- Added InternalNode::isValueOff(), LeafNode::isValueOff(),
LeafNodeBool::isValueOff(), LeafNodeMask::isValueOff().
- Added LeafNodeMask::probeValue(Index,val),
LeafNodeBool::probeValue(Index,val).
- Added RootNode::getValueUnsafe(),
RootNode::getChildUnsafe(),
RootNode::getConstChildUnsafe().
- Added InternalNode::getValueUnsafe(),
InternalNode::getChildUnsafe(),
InternalNode::getConstChildUnsafe().
- Added InternalNode::setActiveStateUnsafe(),
InternalNode::setValueOnlyUnsafe(),
InternalNode::setValueOnUnsafe(),
InternalNode::setValueOffUnsafe().
- Added InternalNode::setChildUnsafe(),
InternalNode::resetChildUnsafe(),
InternalNode::stealChildUnsafe(),
InternalNode::deleteChildUnsafe().
- For LeafNode, LeafNodeBool and LeafNodeMask - added
LeafNode::getValueUnsafe(),
LeafNode::setActiveStateunsafe(),
LeafNode::setValueOnlyUnsafe(),
LeafNode::setValueOnUnsafe(),
LeafNode::setValueOffUnsafe().
- ABI changes:
- Tree::leafCount(), Tree::unallocatedLeafCount(),
Tree::nonLeafCount() and Tree::nodeCount() now use Index64
in their return types instead of Index32.
- API Changes:
- RootNode::tileCount(), RootNode::activeTileCount() and
RootNode::inactiveTileCount() are now public.
- RootNode::hasKey() and RootNode::coordToKey() are now
public.
- RootNode::leafCount(), RootNode::nonLeafCount() and
RootNode::nodeCount() now use Index64 instead of Index32.
The Index32 variant is deprecated.
- InternalNode::leafCount(), InternalNode::nonLeafCount() and
InternalNode::nodeCount() now use Index64 instead of
Index32. The Index32 variant is deprecated.
- LeafNode::leafCount() and LeafNode::nonLeafCount() now use
Index64 instead of Index32. The Index32 variant is
deprecated.
- Bug Fixes:
- Fix potential crash reading corrupt .vdb files with invalid
blosc or zip chunks. [Reported by Matthias Ueberheide]
- Fix a bug in RootNode::setOrigin() where the origin was
updated before the error was thrown potentially leaving the
root in an invalid state.
- Fixed a thread sanitizer issue which could cause undefined
behaviour in VolumeToSpheres::fillWithSpheres [Reported by
Jérémie Dumas]
- Fixed an occurance of undefined behaviour in
tools::activate (though this would typically not have
manifested with any unintended behaviour)
- NanoVDB:
- Bug fix:
- nanovdb::readGrids works with raw grid buffer.
- Improvements:
- Restructure files location and namespace to be more align
with OpenVDB. The namespaces touched by the restructuring
are: io, cuda, util, tools, and math.
- Add two scripts updateFiles.sh and updateFiles.py to update
the files using NanoVDB. The script updateFiles.py works on
both Windows and Linux. For a more complete list of
changes, see API Changes (details).
- cuda::PointsToGrid supports target density.
- Add support for NanoVDB Grid of type UInt8.
- Add ability to use externally managed CUDA buffer.
- Add create methods for CudaDeviceBuffer and exceptions.
- Improve GridValidator logic, e.g. include check for grid
count.
- Add operator > and >= for class Coord according to
lexicographical order.
- Add toCodec to convert string to Codec enumeration type.
- Add nanovdb::strlen<GridType>().
- Add strncpy util.
- Add NANOVDB_DISABLE_SYNC_CUDA_MALLOC that maps
cudaMallocAsync and cudaFreeAsync to cudaMalloc and
cudaFree respectively.
- Add guard to UINT64_C.
- Remove use of cudaMallocAsync in PointsToGrid.cuh.
- Align PNanoVDB blind metadata to NanoVDB.
- API Changes:
- Change mapToGridType to toGridType.
- Change mapToMagic to toMagic.
- Change CpuTimer.h to Timer.h.
- API Changes (details):
- These APIs are now under the math namespace: Ray, DDA,
HDDA, Vec3, Vec4, BBox, ZeroCrossing, TreeMarcher,
PointTreeMarcher, BoxStencil, CurvatureStencil,
GradStencil, WenoStencil, AlignUp, Min, Max, Abs, Clamp,
Sqrt, Sign, Maximum, Delta, RoundDown, pi, isApproxZero,
Round, createSampler, SampleFromVoxels.
- These APIs are now under the tools namespace:
createNanoGrid, StatsMode, createLevelSetSphere,
createFogVolumeSphere, createFogVolumeSphere,
createFogVolumeSphere, createFogVolumeTorus,
createLevelSetBox, CreateNanoGrid, updateGridStats,
evalChecksum, validateChecksum, checkGrid, Extrema.
- These APIs are now under the util namespace:
is_floating_point, findLowestOn, findHighestOn, Range,
streq, strcpy, strcat, empty, Split, invoke, forEach,
reduce, prefixSum, is_same, is_specialization, PtrAdd,
PtrDiff.
- Move nanovdb::build to nanovdb::tools::build.
- Rename nanovdb::BBoxR to nanovdb::Vec3dBBox.
- Rename nanovdb::BBox<nanovdb::Vec3d> to nanovdb::Vec3dBbox.
- Move nanovdb::cudaCreateNodeManager to
nanovdb::cuda::createNodeManager.
- Move and rename nanovdb::cudaVoxelsToGrid to
nanovdb::cuda::voxelsToGrid.
- Move and rename nanovdb::cudaPointsToGrid to
nanovdb::cuda::pointsToGrid.
- Move nanovdb::DitherLUT to nanovdb::math::DitherLUT.
- Move and rename nanovdb::PackedRGBA8 to
nanovdb::math::Rgba8.
- Move nanovdb::Rgba8 to nanovdb::math::Rgba8.
- Move and rename nanovdb::CpuTimer to nanovdb::util::Timer.
- Move nanovdb::GpuTimer to nanovdb::util::cuda::Timer.
- Move and rename nanovdb::CountOn to nanovdb::util::countOn.
- Move util/GridHandle.h to GridHandle.h.
- Move util/BuildGrid.h to tools/GridBuilder.h.
- Move util/GridBuilder.h to tools/GridBuilder.h.
- Move util/IO.h to io/IO.h.
- Move util/CSampleFromVoxels.h to math/CSampleFromVoxels.h.
- Move util/DitherLUT.h to math/DitherLUT.h.
- Move util/HDDA.h to math/HDDA.h.
- Move util/Ray.h to math/Ray.h.
- Move util/SampleFromVoxels.h to math/SampleFromVoxels.h.
- Move util/Stencils.h to nanovdb/math/Stencils.h.
- Move util/CreateNanoGrid.h to tools/CreateNanoGrid.h.
- Move and rename util/Primitives.h to
tools/CreatePrimitives.h.
- Move util/GridChecksum.h to tools/GridChecksum.h.
- Move util/GridStats.h to tools/GridStats.h.
- Move util/GridChecksum.h to tools/GridChecksum.h.
- Move util/GridValidator.h to tools/GridValidator.h.
- Move util/NanoToOpenVDB.h to tools/NanoToOpenVDB.h.
- Move util/cuda/CudaGridChecksum.cuh to
tools/cuda/CudaGridChecksum.cuh.
- Move util/cuda/CudaGridStats.cuh to
tools/cuda/CudaGridStats.cuh.
- Move util/cuda/CudaGridValidator.cuh to
tools/cuda/CudaGridValidator.cuh.
- Move util/cuda/CudaIndexToGrid.cuh to
tools/cuda/CudaIndexToGrid.cuh.
- Move and rename util/cuda/CudaPointsToGrid.cuh to
tools/cuda/PointsToGrid.cuh.
- Move util/cuda/CudaSignedFloodFill.cuh to
tools/cuda/CudaSignedFloodFill.cuh.
- Move and rename util/cuda/CudaDeviceBuffer.h to
cuda/DeviceBuffer.h.
- Move and rename util/cuda/CudaGridHandle.cuh to
cuda/GridHandle.cuh.
- Move and rename util/cuda/CudaUtils.h to util/cuda/Util.h.
- Move and consolidate util/cuda/GpuTimer.h to
util/cuda/Timer.h.
- Python:
- OpenVDB Python bindings are now implemented using nanobind
instead of pybind11
- The OpenVDB Python module has been changed from pyopenvdb to
openvdb
- Added Python bindings for NanoVDB
- Houdini:
- When OPENVDB_ENABLE_RPATH is ON, the location of
libopenvdb_houdini is now added to the rpath of all Houdini
dsos.
- Build:
- Fixed an issue with OpenVDB AX's CMake on Windows where the
static and shared library targets would have the same name
[Reported by Nicholas Yue]
- USE_EXPLICIT_INSTANTIATION is now disabled on Windows by
default due to OOM linker issues.
- Jemalloc is now the preferred allocator of choice on all
platforms when CONCURRENT_MALLOC is set to Auto.
- Fixed an issue with the Blosc CMake FindPackage for the
OpenVDB Windows static library.
* Fri Feb 21 2025 Marcus Rueckert <mrueckert@suse.de>
- we need a newer alembic than what leap has
- sync gcc with the other packages for blender
* Sat Feb 15 2025 Marcus Rueckert <mrueckert@suse.de>
- drop unused PDAL dependency and option
* Thu Nov 14 2024 Marcus Rueckert <mrueckert@suse.de>
- Update to 11.0.0 again as blender 4.2.x now supports this
version. See Changes entry below for the details of the version
update.
* Thu Nov 14 2024 Marcus Rueckert <mrueckert@suse.de>
- walk through the cmake options to see if we could enable more
features:
- openvdb_ax: even with LLVM15 it was still complaining about
mismatching types. Skipping this for now
- vdb_tool: works except for nanovdb support
- Added fix-tool-building.patch so that libpng16-devel files
are actually used properly
- python support requires a nanobind package
- testing log4cpp support
- track quilt series file for easier patching without rpm-build
* Sat Nov 09 2024 Marcus Rueckert <mrueckert@suse.de>
- The openvdb headers do refer to the boost headers.
Update Requires accordingly.
* Wed Jan 31 2024 Hans-Peter Jansen <hpj@urpla.net>
- Revert to 10.1.0: the NanoVDB API changed significantly in 11.0.0,
and prevent Blender 4.0(.2) from building successfully
- Apply openvdb-boost-static-assert-include.patch in order to compile
- Keep Ben's changes, since they do not harm anyway
* Mon Jan 22 2024 Ben Greiner <code@bnavigator.de>
- Disable 32-bit builds "ld error: access beyond end of merged
section"
- Minimum gcc-c++ version is 9.3.1, force gcc10 on 15.x
- Minimum TBB is 2020.3
* Mon Jan 22 2024 Michael Vetter <mvetter@suse.com>
- Update to 11.0.0:
* OpenVDB:
Improvements:
* Removed use of boost::any in favor of std::any.
Bug Fixes:
* Fix potential crash reading corrupt .vdb files with invalid blosc or zip chunks.
* NanoVDB:
Highlights:
* Several new tools to generate and modify NanoVDB grids on the GPU.
* New file format that supports streaming of raw grid buffers.
New Features:
* New memory efficient GridClass::IndexGrid that separates values from tree
* 4 new GridTypes (Index, OnIndex, IndexMask, OnIndexMask) used by IndexGrid
* Added createNanoGrid that replaces older conversion methods in GridBuilder.h, IndexGridBuilder.h and OpenToNanoVDB.h
* Added cudaPointsToGrid that constructs a point device grid from a list of points.
* Added cudaVoxelsToGrid that constructs a voxel device grid from a list of voxels.
* Added cuda/CudaUtils.h with several cuda utility functions.
* Added GpuTimer for timing of kernels in a specific cuda stream.
* Added cudaIndexToGrid that converts IndexGrids into regular Grids.
* Added cudaSignedFloodFill that performs signed-flood filling on the GPU.
* Added cudaAddBlindData that adds blind data to an existing grid on the GPU.
* Added cudaGridChecksum that computes checksums of device grids.
* Added cudaGridHandle that handles grids on the GPU.
* Added cudaNodeManager that constructs a NodeManager on the GPU.
* Added build type Points and GridType::PointIndex for point grids.
* Added GridType::Vec3u16 and GridType::Vec3u8 for compressed coordinates.
* Added PrefixSum.h for concurrent computation of prefix sum on the CPU.
API Changes:
* Version 32.6.0 (ABI is unchanged).
* Transition from C++11 to C++17
* Vec3R is deprecated, please use Vec3d instead.
* nanoToOpenVDB now takes the index of a NanoVDB in a GridHandle.
* GridData, InternalData and LeafData are now public.
* GridMetaData can be copied.
* Improvements to GridBuilder.h that allows construction of grids on CPU.
* GridHandle's move c-tor now requires the GridBuffer to contain a valid grid.
* Moved CudaDeviceBuffer.h to cuda/CudaDeviceBuffer.h.
* New API for acceleration of custom random-access with ValueAccessors.
* Added BitFlags class for convenient bit-mask operations.
* Added Vec2/3 min/maxComponentAtomic GPU methods.
* Added BBox::expandAtomic and BBox::intersectAtomic.
* Added Coord::expandAtomic.
* Added Map constructors.
* Added Mask::DenseIterator, Mask::setOnAtomic, and Mask::setOffAtomic.
* InternalNode::ChildIterator is now const-correct.
* Added several new NanoVDB Build Traits.
* Syncing PNanoVDB.h with NanoVDB.h.
Build:
* Support for OpenEXR 2.X has been removed.
* Better support for building with external package configurations with CMAKE_FIND_PACKAGE_PREFER_CONFIG=ON.
Python:
* Removed Python 2 support.
* Removed explicit bindings for Math types.
* Improved type casting for TypedMetadata.
/usr/bin/nanovdb_print /usr/bin/nanovdb_validate /usr/bin/vdb_lod /usr/bin/vdb_print /usr/bin/vdb_render /usr/bin/vdb_tool /usr/bin/vdb_view /usr/share/licenses/openvdb-tools /usr/share/licenses/openvdb-tools/LICENSE
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