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| Name: paralleloverhead | Distribution: openSUSE Tumbleweed |
| Version: 1.2.0 | Vendor: openSUSE |
| Release: 1.1 | Build date: Wed Sep 2 15:08:32 2026 |
| Group: Amusements/Games/Action/Arcade | Build host: reproducible |
| Size: 41404530 | Source RPM: paralleloverhead-1.2.0-1.1.src.rpm |
| Packager: https://bugs.opensuse.org | |
| Url: https://huitsi.net/ParallelOverhead/ | |
| Summary: An endless runner game | |
Parallel Overhead is a colorful endless runner game where you take control of the ships Truth and Beauty on a groundbreaking trip through hyperspace. A stable hyperspace tunnel has finally been achieved with the two ships supporting it on opposite walls of the tunnel. Well, almost stable... It's up to you to keep the ships from falling through the cracks!
CC0-1.0 AND MIT
* Wed Sep 02 2026 Martin Hauke <mardnh@gmx.de>
- Update to version 1.2.0
Features
* Unstable Pulse by oglsdl to the soundtrack
* highest score tracking
Fixes
* game time sometimes running faster than real time.
* HUD rendering with sdl2-compat.
* building with the -std=gnu23 GCC flag (default in GCC 15).
* building with the -Werror=format-security GCC flag.
- Drop patch:
* fix-gcc15.patch
* Sat Sep 13 2025 Martin Hauke <mardnh@gmx.de>
- Update to version 1.1.4
This is a minor update of mostly technical changes.
* Set window icon.
* Add a missing SDL_FreeSurface().
* Try to use system PATH_MAX.
* Make the makefile more overridable.
- Add patch:
* fix-gcc15.patch
* Tue Apr 22 2025 Carsten Ziepke <kieltux@gmail.com>
- Add BuildRequires pkgconfig(glesv2), fixes building
* Fri Feb 14 2025 Martin Hauke <mardnh@gmx.de>
- Build with distro provides CFLAGS
* Sun Feb 09 2025 Martin Hauke <mardnh@gmx.de>
- Initial package, version 1.1.3
/usr/bin/parallel_overhead /usr/share/applications/net.huitsi.ParallelOverhead.desktop /usr/share/doc/packages/paralleloverhead /usr/share/doc/packages/paralleloverhead/README.md /usr/share/games/parallel_overhead /usr/share/games/parallel_overhead/death.wav /usr/share/games/parallel_overhead/fast_pulse.wav /usr/share/games/parallel_overhead/fragment.glsl /usr/share/games/parallel_overhead/icon.bmp /usr/share/games/parallel_overhead/move.wav /usr/share/games/parallel_overhead/nums.bmp /usr/share/games/parallel_overhead/ship.bmp /usr/share/games/parallel_overhead/unstable_pulse.wav /usr/share/games/parallel_overhead/vertex.glsl /usr/share/icons/hicolor/48x48/apps/net.huitsi.ParallelOverhead.png /usr/share/icons/hicolor/scalable/apps/net.huitsi.ParallelOverhead.svg /usr/share/licenses/paralleloverhead /usr/share/licenses/paralleloverhead/LICENSE.txt /usr/share/man/man6/parallel_overhead.6.gz /usr/share/metainfo/net.huitsi.ParallelOverhead.metainfo.xml
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Fabrice Bellet, Sun Sep 6 22:37:26 2026