Uses of Package
java.awt

Packages that use java.awt
Package
Description
Provides a collection of interfaces and classes that compose the Java Accessibility Utilities.
Provides the classes necessary to create an applet and the classes an applet uses to communicate with its applet context.
Contains all of the classes for creating user interfaces and for painting graphics and images.
Drag and Drop is a direct manipulation gesture found in many Graphical User Interface systems that provides a mechanism to transfer information between two entities logically associated with presentation elements in the GUI.
Provides interfaces and classes for dealing with different types of events fired by AWT components.
Provides classes and interface relating to fonts.
Provides the Java 2D classes for defining and performing operations on objects related to two-dimensional geometry.
Provides classes and interfaces for the input method framework.
Provides interfaces that enable the development of input methods that can be used with any Java runtime environment.
Provides classes for creating and modifying images.
Provides classes and interfaces for producing rendering-independent images.
Provides classes and interfaces for a general printing API.
Contains classes related to developing beans -- components based on the JavaBeans architecture.
Provides classes and interfaces relating to bean context.
Defines a contract between user-interface components and an assistive technology that provides access to those components.
The main package of the Java Image I/O API.
Provides the principal classes and interfaces for the Java Print Service API.
Package javax.print.attribute.standard contains classes for specific printing attributes.
Provides a set of "lightweight" (all-Java language) components that, to the maximum degree possible, work the same on all platforms.
Provides classes and interface for drawing specialized borders around a Swing component.
Contains classes and interfaces used by the JColorChooser component.
Provides for events fired by Swing components.
Provides one interface and many abstract classes that Swing uses to provide its pluggable look-and-feel capabilities.
Provides user interface objects built according to the Basic look and feel.
Provides user interface objects built according to the Java look and feel (once codenamed Metal), which is the default look and feel.
Provides user interface objects that combine two or more look and feels.
Provides user interface objects built according to the cross-platform Nimbus look and feel.
Synth is a skinnable look and feel in which all painting is delegated.
Provides classes and interfaces for dealing with javax.swing.JTable.
Provides classes and interfaces that deal with editable and noneditable text components.
Provides the class HTMLEditorKit and supporting classes for creating HTML text editors.
Provides classes and interfaces for dealing with javax.swing.JTree.