27#ifndef ASYNC_AUDIO_AMP_INCLUDED
28#define ASYNC_AUDIO_AMP_INCLUDED
The base class for an audio processor class.
An audio pipe class for amplification/attenuation of an audio stream.
AudioAmp(void)
Default constuctor.
float gain(void) const
Read the gain.
~AudioAmp(void)
Destructor.
void processSamples(float *dest, const float *src, int count)
Process incoming samples and put them into the output buffer.
void setGain(float gain_db)
Set the gain to use.
The base class for an audio processor.
A class for creating a TCP client connection.
Namespace for the asynchronous programming classes.