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vtkLODProp3D.h
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1/*=========================================================================
2
3 Program: Visualization Toolkit
4 Module: vtkLODProp3D.h
5
6 Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7 All rights reserved.
8 See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9
10 This software is distributed WITHOUT ANY WARRANTY; without even
11 the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12 PURPOSE. See the above copyright notice for more information.
13
14=========================================================================*/
33#ifndef vtkLODProp3D_h
34#define vtkLODProp3D_h
35
36#include "vtkProp3D.h"
37#include "vtkRenderingCoreModule.h" // For export macro
38
39class vtkRenderer;
40class vtkMapper;
44class vtkProperty;
47class vtkTexture;
48class vtkLODProp3DCallback;
49
51{
54 int ID;
56 int State;
57 double Level;
58};
60
61class VTKRENDERINGCORE_EXPORT vtkLODProp3D : public vtkProp3D
62{
63public:
67 static vtkLODProp3D* New();
68
69 vtkTypeMacro(vtkLODProp3D, vtkProp3D);
70 void PrintSelf(ostream& os, vtkIndent indent) override;
71
75 double* GetBounds() VTK_SIZEHINT(6) override;
76 void GetBounds(double bounds[6]) { this->vtkProp3D::GetBounds(bounds); }
77
79
88 int AddLOD(vtkMapper* m, vtkProperty* p, vtkProperty* back, vtkTexture* t, double time);
89 int AddLOD(vtkMapper* m, vtkProperty* p, vtkTexture* t, double time);
90 int AddLOD(vtkMapper* m, vtkProperty* p, vtkProperty* back, double time);
91 int AddLOD(vtkMapper* m, vtkProperty* p, double time);
92 int AddLOD(vtkMapper* m, vtkTexture* t, double time);
93 int AddLOD(vtkMapper* m, double time);
95 int AddLOD(vtkAbstractVolumeMapper* m, double time);
96 int AddLOD(vtkImageMapper3D* m, vtkImageProperty* p, double time);
97 int AddLOD(vtkImageMapper3D* m, double time);
99
101
104 vtkGetMacro(NumberOfLODs, int);
106
108
113 vtkGetMacro(CurrentIndex, int);
115
120 void RemoveLOD(int id);
121
123
129 void SetLODProperty(int id, vtkProperty* p);
130 void GetLODProperty(int id, vtkProperty** p);
136
138
144 void SetLODMapper(int id, vtkMapper* m);
145 void GetLODMapper(int id, vtkMapper** m);
151
158
160
167
169
173 void SetLODTexture(int id, vtkTexture* t);
174 void GetLODTexture(int id, vtkTexture** t);
176
178
183 void EnableLOD(int id);
184 void DisableLOD(int id);
185 int IsLODEnabled(int id);
187
189
197 void SetLODLevel(int id, double level);
198 double GetLODLevel(int id);
199 double GetLODIndexLevel(int index);
201
203
211
213
218 vtkSetClampMacro(AutomaticLODSelection, vtkTypeBool, 0, 1);
219 vtkGetMacro(AutomaticLODSelection, vtkTypeBool);
220 vtkBooleanMacro(AutomaticLODSelection, vtkTypeBool);
222
224
228 vtkSetMacro(SelectedLODID, int);
229 vtkGetMacro(SelectedLODID, int);
231
236
240 int GetPickLODID(void);
241
243
251
253
258 vtkGetMacro(SelectedPickLODID, int);
260
262
267 vtkSetClampMacro(AutomaticPickLODSelection, vtkTypeBool, 0, 1);
268 vtkGetMacro(AutomaticPickLODSelection, vtkTypeBool);
269 vtkBooleanMacro(AutomaticPickLODSelection, vtkTypeBool);
271
275 void ShallowCopy(vtkProp* prop) override;
276
278
281 int RenderOpaqueGeometry(vtkViewport* viewport) override;
283 int RenderVolumetricGeometry(vtkViewport* viewport) override;
285
290
297
303 void SetAllocatedRenderTime(double t, vtkViewport* vp) override;
304
312
317 void AddEstimatedRenderTime(double t, vtkViewport* vp) override;
318
319protected:
321 ~vtkLODProp3D() override;
322
324
325 // Assumes that SelectedLODIndex has already been validated:
327
332
334 int ConvertIDToIndex(int id);
336
341 vtkLODProp3DCallback* PickCallback;
342
343private:
344 vtkLODProp3D(const vtkLODProp3D&) = delete;
345 void operator=(const vtkLODProp3D&) = delete;
346};
347
348#endif
abstract class specifies interface to map 3D data
Abstract class for a volume mapper.
abstract class for mapping images to the screen
image display properties
a simple class to control print indentation
Definition: vtkIndent.h:40
level of detail 3D prop
Definition: vtkLODProp3D.h:62
void GetLODMapper(int id, vtkImageMapper3D **m)
Methods to set / get the mapper of an LOD.
int RenderOpaqueGeometry(vtkViewport *viewport) override
Support the standard render methods.
void SetLODMapper(int id, vtkMapper *m)
Methods to set / get the mapper of an LOD.
int GetAutomaticPickPropIndex(void)
void GetActors(vtkPropCollection *) override
For some exporters and other other operations we must be able to collect all the actors or volumes.
void RestoreEstimatedRenderTime() override
Used when the render process is aborted to restore the previous estimated render time.
void GetVolumes(vtkPropCollection *) override
For some exporters and other other operations we must be able to collect all the actors or volumes.
void SetLODProperty(int id, vtkImageProperty *p)
Methods to set / get the property of an LOD.
void SetSelectedPickLODID(int id)
Set the id of the LOD that is to be used for picking when automatic LOD pick selection is turned off.
vtkTypeBool AutomaticLODSelection
Definition: vtkLODProp3D.h:337
vtkLODProp3DEntry * LODs
Definition: vtkLODProp3D.h:328
int IsLODEnabled(int id)
Enable / disable a particular LOD.
double GetLODLevel(int id)
Set the level of a particular LOD.
vtkAbstractMapper3D * GetLODMapper(int id)
Get the LODMapper as an vtkAbstractMapper3D.
int GetLastRenderedLODID()
Get the ID of the previously (during the last render) selected LOD index.
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
int SelectedPickLODID
Definition: vtkLODProp3D.h:339
int GetNextEntryIndex()
vtkLODProp3DCallback * PickCallback
Definition: vtkLODProp3D.h:341
static vtkLODProp3D * New()
Create an instance of this class.
int AddLOD(vtkAbstractVolumeMapper *m, vtkVolumeProperty *p, double time)
Add a level of detail with a given mapper, property, backface property, texture, and guess of renderi...
double * GetBounds() override
Standard vtkProp method to get 3D bounds of a 3D prop.
void SetLODProperty(int id, vtkProperty *p)
Methods to set / get the property of an LOD.
int SelectedLODIndex
Definition: vtkLODProp3D.h:335
void ShallowCopy(vtkProp *prop) override
Shallow copy of this vtkLODProp3D.
int RenderVolumetricGeometry(vtkViewport *viewport) override
Support the standard render methods.
vtkTypeBool AutomaticPickLODSelection
Definition: vtkLODProp3D.h:340
void RemoveLOD(int id)
Delete a level of detail given an ID.
double GetLODIndexEstimatedRenderTime(int index)
Access method that can be used to find out the estimated render time (the thing used to select an LOD...
int RenderTranslucentPolygonalGeometry(vtkViewport *viewport) override
Support the standard render methods.
void GetLODMapper(int id, vtkMapper **m)
Methods to set / get the mapper of an LOD.
double GetLODIndexLevel(int index)
Set the level of a particular LOD.
void GetLODProperty(int id, vtkProperty **p)
Methods to set / get the property of an LOD.
void GetLODTexture(int id, vtkTexture **t)
Methods to set / get the texture of an LOD.
void SetLODLevel(int id, double level)
Set the level of a particular LOD.
double GetLODEstimatedRenderTime(int id)
Access method that can be used to find out the estimated render time (the thing used to select an LOD...
void EnableLOD(int id)
Enable / disable a particular LOD.
vtkTypeBool HasTranslucentPolygonalGeometry() override
Does this prop have some translucent polygonal geometry?
void GetLODBackfaceProperty(int id, vtkProperty **t)
Methods to set / get the backface property of an LOD.
int ConvertIDToIndex(int id)
void SetLODMapper(int id, vtkImageMapper3D *m)
Methods to set / get the mapper of an LOD.
int AddLOD(vtkMapper *m, vtkProperty *p, double time)
Add a level of detail with a given mapper, property, backface property, texture, and guess of renderi...
void SetLODBackfaceProperty(int id, vtkProperty *t)
Methods to set / get the backface property of an LOD.
int AddLOD(vtkImageMapper3D *m, vtkImageProperty *p, double time)
Add a level of detail with a given mapper, property, backface property, texture, and guess of renderi...
int AddLOD(vtkAbstractVolumeMapper *m, double time)
Add a level of detail with a given mapper, property, backface property, texture, and guess of renderi...
int AddLOD(vtkMapper *m, double time)
Add a level of detail with a given mapper, property, backface property, texture, and guess of renderi...
void SetAllocatedRenderTime(double t, vtkViewport *vp) override
Used by the culler / renderer to set the allocated render time for this prop.
void GetLODProperty(int id, vtkImageProperty **p)
Methods to set / get the property of an LOD.
void DisableLOD(int id)
Enable / disable a particular LOD.
int AddLOD(vtkImageMapper3D *m, double time)
Add a level of detail with a given mapper, property, backface property, texture, and guess of renderi...
void UpdateKeysForSelectedProp()
int AddLOD(vtkMapper *m, vtkProperty *p, vtkProperty *back, vtkTexture *t, double time)
Add a level of detail with a given mapper, property, backface property, texture, and guess of renderi...
void SetLODMapper(int id, vtkAbstractVolumeMapper *m)
Methods to set / get the mapper of an LOD.
int AddLOD(vtkMapper *m, vtkProperty *p, vtkProperty *back, double time)
Add a level of detail with a given mapper, property, backface property, texture, and guess of renderi...
int GetPickLODID(void)
Get the ID of the appropriate pick LOD index.
int AddLOD(vtkMapper *m, vtkProperty *p, vtkTexture *t, double time)
Add a level of detail with a given mapper, property, backface property, texture, and guess of renderi...
void GetLODProperty(int id, vtkVolumeProperty **p)
Methods to set / get the property of an LOD.
void SetLODProperty(int id, vtkVolumeProperty *p)
Methods to set / get the property of an LOD.
void SetLODTexture(int id, vtkTexture *t)
Methods to set / get the texture of an LOD.
~vtkLODProp3D() override
void GetLODMapper(int id, vtkAbstractVolumeMapper **m)
Methods to set / get the mapper of an LOD.
void AddEstimatedRenderTime(double t, vtkViewport *vp) override
Override method from vtkProp in order to push this call down to the selected LOD as well.
void ReleaseGraphicsResources(vtkWindow *) override
Release any graphics resources that are being consumed by this actor.
int AddLOD(vtkMapper *m, vtkTexture *t, double time)
Add a level of detail with a given mapper, property, backface property, texture, and guess of renderi...
abstract class specifies interface to map data to graphics primitives
Definition: vtkMapper.h:88
represents an 3D object for placement in a rendered scene
Definition: vtkProp3D.h:50
double * GetBounds() override=0
Return a reference to the Prop3D's composite transform.
an ordered list of Props
abstract superclass for all actors, volumes and annotations
Definition: vtkProp.h:57
represent surface properties of a geometric object
Definition: vtkProperty.h:68
abstract specification for renderers
Definition: vtkRenderer.h:73
handles properties associated with a texture map
Definition: vtkTexture.h:69
abstract specification for Viewports
Definition: vtkViewport.h:56
represents the common properties for rendering a volume.
window superclass for vtkRenderWindow
Definition: vtkWindow.h:39
vtkProp3D * Prop3D
Definition: vtkLODProp3D.h:52
int vtkTypeBool
Definition: vtkABI.h:69
#define VTK_SIZEHINT(...)