38#ifndef vtkLineRepresentation_h
39#define vtkLineRepresentation_h
42#include "vtkInteractionWidgetsModule.h"
83 void GetPoint1DisplayPosition(
double pos[3]);
85 void SetPoint1WorldPosition(
double pos[3]);
86 void SetPoint1DisplayPosition(
double pos[3]);
87 void GetPoint2DisplayPosition(
double pos[3]);
89 void GetPoint2WorldPosition(
double pos[3]);
91 void SetPoint2WorldPosition(
double pos[3]);
92 void SetPoint2DisplayPosition(
double pos[3]);
107 void InstantiateHandleRepresentation();
152 vtkSetClampMacro(Tolerance,
int, 1, 100);
153 vtkGetMacro(Tolerance,
int);
162 void SetResolution(
int res);
180 void PlaceWidget(
double bounds[6]) override;
181 void BuildRepresentation() override;
182 int ComputeInteractionState(
int X,
int Y,
int modify = 0) override;
183 void StartWidgetInteraction(
double e[2]) override;
184 void WidgetInteraction(
double e[2]) override;
221 vtkSetClampMacro(InteractionState,
int, Outside, Scaling);
230 vtkGetMacro(RepresentationState,
int);
239 vtkGetMacro(DirectionalLine,
bool);
240 vtkBooleanMacro(DirectionalLine,
bool);
269 vtkSetStringMacro(DistanceAnnotationFormat);
270 vtkGetStringMacro(DistanceAnnotationFormat);
283 this->SetDistanceAnnotationScale(scale);
292 double GetDistance();
298 void SetLineColor(
double r,
double g,
double b);
325 void SetRestrictFlag(
int restrict_flag);
338 int RepresentationState;
339 bool DirectionalLine;
359 void CreateDefaultProperties();
366 void ClampPosition(
double x[3]);
367 void HighlightPoint(
int ptId,
int highlight);
368 void HighlightLine(
int highlight);
369 int InBounds(
double x[3]);
375 double StartLineHandle[3];
377 double LastEventPosition[3];
386 int InitializedDisplayPosition;
390 char* DistanceAnnotationFormat;
396 bool AnnotationTextScaleInitialized;
represents an object (geometry & properties) in a rendered scene
implicit function for a bounding box
ray-cast cell picker for all kinds of Prop3Ds
a subclass of actor that always faces the camera
a simple class to control print indentation
a class defining the representation for a vtkLineWidget2
void SetDirectionalLine(bool val)
Sets the representation to be a directional line with point 1 represented as a cone.
void PrintSelf(ostream &os, vtkIndent indent) override
Standard methods for the class.
static vtkLineRepresentation * New()
Instantiate the class.
virtual void SetDistanceAnnotationScale(double scale[3])
Scale text (font size along each dimension).
void SetDistanceAnnotationScale(double x, double y, double z)
Scale text (font size along each dimension).
virtual void SetRepresentationState(int)
Sets the visual appearance of the representation based on the state it is in.
double * GetPoint1WorldPosition()
Methods to Set/Get the coordinates of the two points defining this representation.
void SetRenderer(vtkRenderer *ren) override
Overridden to set the rendererer on the internal representations.
virtual double * GetDistanceAnnotationScale()
Scale text (font size along each dimension).
void GetPoint1WorldPosition(double pos[3])
Methods to Set/Get the coordinates of the two points defining this representation.
vtkMTimeType GetMTime() override
Overload the superclasses' GetMTime() because internal classes are used to keep the state of the repr...
create a line defined by two end points
represent the position of a point in 3D space
Superclass for algorithms that produce only polydata as output.
map vtkPolyData to graphics primitives
concrete dataset represents vertices, lines, polygons, and triangle strips
represent surface properties of a geometric object
abstract specification for renderers
abstract specification for Viewports
window superclass for vtkRenderWindow
#define VTK_DEPRECATED_IN_9_0_0(reason)
vtkTypeUInt32 vtkMTimeType
#define VTK_SIZEHINT(...)