Uses of Class
org.scilab.forge.scirenderer.tranformations.Vector3d
Packages that use Vector3d
Package
Description
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Uses of Vector3d in org.scilab.forge.scirenderer
Methods in org.scilab.forge.scirenderer with parameters of type Vector3dModifier and TypeMethodDescriptionvoid
DrawingTools.draw
(Texture texture, AnchorPosition anchor, Vector3d position) Draw the given texture at given position.void
DrawingTools.draw
(Texture texture, AnchorPosition anchor, Vector3d position, double rotationAngle) Draw the given texture at given position with the given rotation angle. -
Uses of Vector3d in org.scilab.forge.scirenderer.implementation.g2d
Methods in org.scilab.forge.scirenderer.implementation.g2d with parameters of type Vector3dModifier and TypeMethodDescriptionvoid
G2DDrawingTools.draw
(Texture texture, AnchorPosition anchor, Vector3d position) void
G2DDrawingTools.draw
(Texture texture, AnchorPosition anchor, Vector3d position, double rotationAngle) -
Uses of Vector3d in org.scilab.forge.scirenderer.implementation.g2d.motor
Fields in org.scilab.forge.scirenderer.implementation.g2d.motor declared as Vector3dModifier and TypeFieldDescriptionprotected Vector3d
AbstractDrawable3DObject.normal
protected Vector3d
AbstractDrawable3DObject.v0
protected Vector3d
AbstractDrawable3DObject.v0v1
protected Vector3d
AbstractDrawable3DObject.v1
protected final Vector3d[]
AbstractDrawable3DObject.vertices
Methods in org.scilab.forge.scirenderer.implementation.g2d.motor that return Vector3dModifier and TypeMethodDescriptionAbstractDrawable3DObject.getNormal()
Get the normal vector.AbstractDrawable3DObject.getProvidedNormal()
Get the normal vector.Methods in org.scilab.forge.scirenderer.implementation.g2d.motor with parameters of type Vector3dModifier and TypeMethodDescriptionSegment.breakObject
(Vector3d p, Vector3d u, Vector3d n) protected static List
<ConvexObject> Triangle.breakTriangleOnLine
(Triangle t, Vector3d p, Vector3d n) Break a triangle according to its intersection with a line containing p in the plane of the triangle and orthogonal to n The triangle and the line are supposed to be coplanar.protected int
ConvexObject.check
(ConvexObject o, Vector3d v) Check the intersection this and o against vector v.void
Motor3D.draw
(DrawingTools drawingTools, Texture texture, AnchorPosition anchor, Vector3d position, double rotationAngle) static double
int
static boolean
static final boolean
AbstractDrawable3DObject.isNanOrInf
(Vector3d v) protected boolean
Triangle.isPointInside
(Vector3d v) protected boolean
Triangle.isPointInside
(Vector3d v, boolean checkCoplanarity) protected static final double[]
AbstractDrawable3DObject.minmax3D
(AbstractDrawable3DObject o, Vector3d v) Get min-max of the projections of the vertices of o on vboolean
Triangle.pointOnVertices
(Vector3d p) Constructors in org.scilab.forge.scirenderer.implementation.g2d.motor with parameters of type Vector3dModifierConstructorDescriptionAbstractDrawable3DObject
(Vector3d[] vertices, Color[] colors) Default constructorConvexObject
(Vector3d[] vertices, Color[] colors) Default constructorSpritedRectangle
(Vector3d vertex, Texture sprite, AnchorPosition anchor, G2DTextureDrawingTools drawingTools, double rotationAngle) SpritedRectangle
(Vector3d vertex, Transformation transf, BufferedImage image, Texture.Filter filter) Triangle
(Vector3d[] vertices, Vector3d[] textureCoords, BufferedImage image, Texture.Filter filter) -
Uses of Vector3d in org.scilab.forge.scirenderer.implementation.jogl
Methods in org.scilab.forge.scirenderer.implementation.jogl with parameters of type Vector3dModifier and TypeMethodDescriptionvoid
JoGLDrawingTools.draw
(Texture texture, AnchorPosition anchor, Vector3d position) void
JoGLDrawingTools.draw
(Texture texture, AnchorPosition anchor, Vector3d position, double rotationAngle) -
Uses of Vector3d in org.scilab.forge.scirenderer.implementation.jogl.lightning
Methods in org.scilab.forge.scirenderer.implementation.jogl.lightning that return Vector3dMethods in org.scilab.forge.scirenderer.implementation.jogl.lightning with parameters of type Vector3dModifier and TypeMethodDescriptionvoid
JoGLLight.setPosition
(Vector3d position) void
JoGLLight.setSpotDirection
(Vector3d spotDirection) -
Uses of Vector3d in org.scilab.forge.scirenderer.implementation.jogl.picking
Methods in org.scilab.forge.scirenderer.implementation.jogl.picking that return Vector3d -
Uses of Vector3d in org.scilab.forge.scirenderer.implementation.jogl.texture
Methods in org.scilab.forge.scirenderer.implementation.jogl.texture with parameters of type Vector3dModifier and TypeMethodDescriptionvoid
JoGLTextureManager.draw
(JoGLDrawingTools drawingTools, Texture texture, AnchorPosition anchor, Vector3d position, double rotationAngle) void
JoGLTextureManager.JoGLTexture.draw
(JoGLDrawingTools drawingTools, AnchorPosition anchor, Vector3d position, double rotationAngle) -
Uses of Vector3d in org.scilab.forge.scirenderer.lightning
Methods in org.scilab.forge.scirenderer.lightning that return Vector3dModifier and TypeMethodDescriptionLight.getPosition()
Return the light position.Light.getSpotDirection()
Return the spot direction.Methods in org.scilab.forge.scirenderer.lightning with parameters of type Vector3dModifier and TypeMethodDescriptionvoid
Light.setPosition
(Vector3d position) Set the light position.void
Light.setSpotDirection
(Vector3d spotDirection) Set the spot direction. -
Uses of Vector3d in org.scilab.forge.scirenderer.picking
Methods in org.scilab.forge.scirenderer.picking that return Vector3dModifier and TypeMethodDescriptionPickingTools.getUnderlyingPoint
(Point windowPosition) Return the scene coordinate of the pixel under the given windows position. -
Uses of Vector3d in org.scilab.forge.scirenderer.ruler
Fields in org.scilab.forge.scirenderer.ruler declared as Vector3dModifier and TypeFieldDescriptionstatic final Vector3d
RulerModel.DEFAULT_FIRST_POINT
Default first point position.static final Vector3d
RulerModel.DEFAULT_SECOND_POINT
Default second point position.static final Vector3d
RulerModel.DEFAULT_TICKS_DIRECTION
Default ticks direction.Methods in org.scilab.forge.scirenderer.ruler that return Vector3dModifier and TypeMethodDescriptionDefaultRulerModel.getFirstPoint()
RulerModel.getFirstPoint()
First point getter.RulerDrawingResult.getNormalizedTicksDirection()
Normalized projected ticks direction getter.DefaultRulerModel.getPosition
(double value) RulerModel.getPosition
(double value) Return the position corresponding to the given value.DefaultRulerModel.getSecondPoint()
RulerModel.getSecondPoint()
Second point getter.DefaultRulerModel.getTicksDirection()
RulerModel.getTicksDirection()
Ticks direction getter.Methods in org.scilab.forge.scirenderer.ruler with parameters of type Vector3dModifier and TypeMethodDescriptionvoid
DefaultRulerModel.setFirstPoint
(Vector3d firstPoint) First point setter.void
Point setter.void
DefaultRulerModel.setSecondPoint
(Vector3d secondPoint) Second point setter.void
DefaultRulerModel.setTicksDirection
(Vector3d ticksDirection) Ticks direction setter. -
Uses of Vector3d in org.scilab.forge.scirenderer.tranformations
Methods in org.scilab.forge.scirenderer.tranformations that return Vector3dModifier and TypeMethodDescriptionVector3f.asDouble()
Rotation.conjugateInverse
(Vector3d v) static final Vector3d
Vector3d.getBarycenter
(Vector3d v0, Vector3d v1, double w0, double w1) Vector3d.getNormalized()
Rotation.getVectorY()
static Vector3d
Create a new vector cross-product of the given vectors.Project the given vector.Transformation.projectDirection
(Vector3d direction) Project the given direction.Vector3d.setX
(double x) Create a new vector, copy of this one, with a new X value.Vector3d.setY
(double y) Create a new vector, copy of this one, with a new Y value.Vector3d.setZ
(double z) Create a new vector, copy of this one, with a new Z value.Vector3d.times
(double d) Unproject the given vector.Methods in org.scilab.forge.scirenderer.tranformations with parameters of type Vector3dModifier and TypeMethodDescriptionRotation.conjugateInverse
(Vector3d v) static final double
static Transformation
TransformationFactory.getAffineTransformation
(Vector3d s, Vector3d t) Return an affine transformation aX + bstatic final Vector3d
Vector3d.getBarycenter
(Vector3d v0, Vector3d v1, double w0, double w1) static Rotation
Rotation.getDegreeRotation
(double alpha, Vector3d v) Get a rotation from an angle alpha given in degree and an axis vstatic Vector3d
Create a new vector cross-product of the given vectors.Project the given vector.Transformation.projectDirection
(Vector3d direction) Project the given direction.double
Unproject the given vector.Constructors in org.scilab.forge.scirenderer.tranformations with parameters of type Vector3d