Index index by Group index by Distribution index by Vendor index by creation date index by Name Mirrors Help Search

libGLEW2_2-2.2.0-1.6 RPM for aarch64

From OpenSuSE Ports Tumbleweed for aarch64

Name: libGLEW2_2 Distribution: openSUSE Tumbleweed
Version: 2.2.0 Vendor: openSUSE
Release: 1.6 Build date: Fri May 28 00:01:51 2021
Group: System/Libraries Build host: obs-arm-9
Size: 854152 Source RPM: glew-2.2.0-1.6.src.rpm
Packager: http://bugs.opensuse.org
Url: https://github.com/nigels-com/glew
Summary: OpenGL Extension Wrangler Library
The OpenGL Extension Wrangler Library (GLEW) is a cross-platform
open-source C/C++ extension loading library. GLEW provides efficient
run-time mechanisms for determining which OpenGL extensions are
supported on the target platform. OpenGL core and extension
functionality is exposed in a single header file.

Provides

Requires

License

BSD-3-Clause AND GPL-2.0-or-later AND MIT

Changelog

* Mon Apr 27 2020 Luigi Baldoni <aloisio@gmx.com>
  - Update to version 2.2.0
    Bug fixes:
    * GL_EXT_semaphore constants
    * Some const pointer fixups in OpenGL API
    * Correction for GLEW_VERSION_4_5
    New extensions:
    * GL_AMD_framebuffer_multisample_advanced
    * GL_AMD_gpu_shader_half_float_fetch
    * GL_AMD_shader_image_load_store_lod
    * GL_ARM_texture_unnormalized_coordinates
    * GL_DMP_program_binary
    * GL_DMP_shader_binary
    * GL_EXT_EGL_image_external_wrap_modes
    * GL_EXT_EGL_image_storage
    * GL_EXT_EGL_sync
    * GL_EXT_clip_control
    * GL_EXT_depth_clamp
    * GL_EXT_disjoint_timer_query
    * GL_EXT_draw_transform_feedback
    * GL_EXT_multiview_tessellation_geometry_shader
    * GL_EXT_multiview_texture_multisample
    * GL_EXT_multiview_timer_query
    * GL_EXT_occlusion_query_boolean
    * GL_EXT_primitive_bounding_box
    * GL_EXT_protected_textures
    * GL_EXT_robustness
    * GL_EXT_shader_framebuffer_fetch_non_coherent
    * GL_EXT_static_vertex_array
    * GL_EXT_tessellation_point_size
    * GL_EXT_tessellation_shader
    * GL_EXT_texture_border_clamp
    * GL_EXT_texture_buffer
    * GL_EXT_texture_compression_s3tc_srgb
    * GL_EXT_texture_format_sRGB_override
    * GL_EXT_texture_mirror_clamp_to_edge
    * GL_EXT_texture_query_lod
    * GL_EXT_texture_shadow_lod
    * GL_FJ_shader_binary_GCCSO
    * GL_IMG_bindless_texture
    * GL_IMG_framebuffer_downsample
    * GL_IMG_multisampled_render_to_texture
    * GL_IMG_program_binary
    * GL_IMG_read_format
    * GL_IMG_shader_binary
    * GL_IMG_texture_compression_pvrtc
    * GL_IMG_texture_compression_pvrtc2
    * GL_IMG_texture_env_enhanced_fixed_function
    * GL_IMG_texture_filter_cubic
    * GL_INTEL_blackhole_render
    * GL_INTEL_shader_integer_functions2
    * GL_KHR_shader_subgroup
    * GL_MESA_framebuffer_flip_y
    * GL_MESA_program_binary_formats
    * GL_MESA_tile_raster_order
    * GL_NVX_gpu_multicast2
    * GL_NVX_progress_fence
    * GL_NV_compute_shader_derivatives
    * GL_NV_conservative_raster_pre_snap
    * GL_NV_conservative_raster_underestimation
    * GL_NV_depth_nonlinear
    * GL_NV_fragment_shader_barycentric
    * GL_NV_memory_attachment
    * GL_NV_mesh_shader
    * GL_NV_query_resource_tag
    * GL_NV_read_buffer
    * GL_NV_read_buffer_front
    * GL_NV_representative_fragment_test
    * GL_NV_scissor_exclusive
    * GL_NV_shader_subgroup_partitioned
    * GL_NV_shader_texture_footprint
    * GL_NV_shading_rate_image
    * GL_NV_vdpau_interop2
    * GL_OES_EGL_image
    * GL_OES_EGL_image_external
    * GL_OES_EGL_image_external_essl3
    * GL_OES_blend_equation_separate
    * GL_OES_blend_func_separate
    * GL_OES_blend_subtract
    * GL_OES_compressed_ETC1_RGB8_texture
    * GL_OES_compressed_paletted_texture
    * GL_OES_copy_image
    * GL_OES_depth24
    * GL_OES_depth32
    * GL_OES_depth_texture
    * GL_OES_depth_texture_cube_map
    * GL_OES_draw_buffers_indexed
    * GL_OES_draw_texture
    * GL_OES_element_index_uint
    * GL_OES_extended_matrix_palette
    * GL_OES_fbo_render_mipmap
    * GL_OES_fragment_precision_high
    * GL_OES_framebuffer_object
    * GL_OES_geometry_point_size
    * GL_OES_geometry_shader
    * GL_OES_get_program_binary
    * GL_OES_gpu_shader5
    * GL_OES_mapbuffer
    * GL_OES_matrix_get
    * GL_OES_matrix_palette
    * GL_OES_packed_depth_stencil
    * GL_OES_point_size_array
    * GL_OES_point_sprite
    * GL_OES_read_format
    * GL_OES_required_internalformat
    * GL_OES_rgb8_rgba8
    * GL_OES_sample_shading
    * GL_OES_sample_variables
    * GL_OES_shader_image_atomic
    * GL_OES_shader_io_blocks
    * GL_OES_shader_multisample_interpolation
    * GL_OES_single_precision
    * GL_OES_standard_derivatives
    * GL_OES_stencil1
    * GL_OES_stencil4
    * GL_OES_stencil8
    * GL_OES_surfaceless_context
    * GL_OES_tessellation_point_size
    * GL_OES_tessellation_shader
    * GL_OES_texture_3D
    * GL_OES_texture_border_clamp
    * GL_OES_texture_buffer
    * GL_OES_texture_compression_astc
    * GL_OES_texture_cube_map
    * GL_OES_texture_cube_map_array
    * GL_OES_texture_env_crossbar
    * GL_OES_texture_mirrored_repeat
    * GL_OES_texture_npot
    * GL_OES_texture_stencil8
    * GL_OES_texture_storage_multisample_2d_array
    * GL_OES_texture_view
    * GL_OES_vertex_array_object
    * GL_OES_vertex_half_float
    * GL_OES_vertex_type_10_10_10_2
    * GL_QCOM_YUV_texture_gather
    * GL_QCOM_shader_framebuffer_fetch_rate
    * GL_QCOM_texture_foveated
    * GL_QCOM_texture_foveated_subsampled_layout
    * GL_VIV_shader_binary
    * EGL_ANDROID_GLES_layers
    * EGL_ANDROID_get_frame_timestamps
    * EGL_ANDROID_get_native_client_buffer
    * EGL_ARM_image_format
    * EGL_EXT_bind_to_front
    * EGL_EXT_client_sync
    * EGL_EXT_compositor
    * EGL_EXT_gl_colorspace_display_p3
    * EGL_EXT_gl_colorspace_display_p3_linear
    * EGL_EXT_gl_colorspace_display_p3_passthrough
    * EGL_EXT_gl_colorspace_scrgb
    * EGL_EXT_image_gl_colorspace
    * EGL_EXT_image_implicit_sync_control
    * EGL_EXT_surface_CTA861_3_metadata
    * EGL_EXT_sync_reuse
    * EGL_KHR_display_reference
    * EGL_MESA_query_driver
    * EGL_NV_context_priority_realtime
    * EGL_NV_quadruple_buffer
    * EGL_NV_stream_dma
    * EGL_NV_stream_flush
    * EGL_NV_stream_origin
    * EGL_NV_triple_buffer
    * EGL_WL_bind_wayland_display
    * EGL_WL_create_wayland_buffer_from_image
    * GLX_EXT_context_priority
    * GLX_EXT_no_config_context
    * GLX_NV_multigpu_context
    * WGL_NV_multigpu_context
  - New so_ver
  - New source URL
  - Build executables with PIE
  - Spec cleanup
* Sat Nov 11 2017 aavindraa@gmail.com
  - Update to 2.1.0
    * Enhancements:
      + OpenGL 4.6 support added
      + Improved cmake build support
      + Improved Mac OSX build support
    * Bug fixes:
      + Resovled crash when glXGetCurrentDisplay() is NULL
      + CMake: only install PDB files with MSVC
      + wglGetProcAddress crash with NOGDI defined
      + Mac: using -Os rather than -O2
    * 33 new extensions
  - move to github
  - new so_ver
* Wed Jul 12 2017 jengelh@inai.de
  - RPM group fix.
* Wed Jul 12 2017 tchvatal@suse.com
  - Version update to 2.0 release:
    * EGL support added
    * Bunch of new GL extensions
    * Forward context support added
    * OSMesa support added
* Tue Sep 22 2015 jengelh@inai.de
  - Drop "glew" from baselibs.conf; there is nothing in this
    subpackage that would be baselibbed by default.
* Wed Sep 02 2015 mpluskal@suse.com
  - Update to 1.13.0
    * Enhancements:
      + glxewInit, wglewInit
      + glewinfo adds support for -version, -profile
      core|compatibility and -flag debug|forward parameters
      + Improved cmake build support
    * New extensions:
      + GL_ARB_ES3_2_compatibility
      + GL_ARB_fragment_shader_interlock
      + GL_ARB_gpu_shader_int64
      + GL_ARB_parallel_shader_compile
      + GL_ARB_post_depth_coverage
      + GL_ARB_sample_locations
      + GL_ARB_shader_atomic_counter_ops
      + GL_ARB_shader_ballot
      + GL_ARB_shader_clock
      + GL_ARB_shader_viewport_layer_array
      + GL_ARB_sparse_texture2
      + GL_ARB_sparse_texture_clamp
      + GL_ARB_texture_filter_minmax
      + GL_INTEL_framebuffer_CMAA
      + GL_KHR_no_error
      + GL_NV_conservative_raster_dilate
      + GL_OVR_multiview
      + GL_OVR_multiview2
    * Bug fixes
* Sun Apr 12 2015 mpluskal@suse.com
  - Remove devel package from baselibs.conf (discussed in boo#894331)
* Wed Jan 28 2015 mimi.vx@gmail.com
  - update of baselibs.conf
* Wed Jan 28 2015 mimi.vx@gmail.com
  - Version bump to 1.12.0
    * support for new extensions
    * bugixes:
      .pc -I flags inconsistent with *.h includes
      Missing defines: GL_COPY_{READ|WRITE}_BUFFER_BINDING
      multiple const GLchar *const* errors
      PFNGLSHADERSOURCEPROC incorrect in 1.11.x
      GL_GEOMETRY_SHADER & GL_FRAGMENT_SHADER
* Fri Dec 05 2014 tchvatal@suse.com
  - Version bump to 1.11.0:
    * support for OpenGL 4.5
  - Removed patches no longer needed:
    * glew-1.10.0-destdir.patch
* Sun Sep 28 2014 jengelh@inai.de
  - glew-devel-32bit failed to pull in libGLEW1_10-32bit
  - own /usr/include/GL
* Mon Sep 01 2014 sbrabec@suse.cz
  - Fix baselibs.conf (bnc#894331).
* Mon May 26 2014 fstrba@suse.com
  - Upgrade to upstream 1.10.0
  - New patch:
    * glew-1.10.0-destdir.patch: Sanitize Makefile
    - Add DESTDIR option to avoid buildroot in .pc files
* Wed Oct 24 2012 thorstenb@flightgear.org
  - Fixed dependencies for openSUSE <= 12.1
* Mon Sep 24 2012 adam@mizerski.pl
  - update to latest stable 1.9.0
    - removed 0001-Add-glew.c-glewinfo.c-and-includes.patch.bz2.
      These files are included in tarball.
  - Changed explicit glu dependency, to recommendation. There is
    GLEW_NO_GLU option.
  - added glew-devel to baselibs.conf
  - spec cleanup
* Tue Sep 18 2012 idonmez@suse.com
  - Add explicit glu dependency
* Tue Feb 21 2012 johannesobermayr@gmx.de
  - Update to latest git version
  - Remove obsolete dont-strip.diff
* Mon Feb 20 2012 meissner@suse.de
  - buildrequire Xi and Xmu libs
* Wed Dec 28 2011 johannesobermayr@gmx.de
  - Do not merge es branch for now
    * Fixes bnc #732438, #738519
    * Issue reported upstream
* Sun Nov 13 2011 johannesobermayr@gmx.de
  - Update to 1.7.0 and latest git
  - Merge es branch
* Thu Sep 29 2011 coolo@suse.com
  - fix baselibs.conf
* Thu Aug 18 2011 crrodriguez@opensuse.org
  - Do not obsolete old library
* Sat Aug 13 2011 johannesobermayr@gmx.de
  - Update to 1.6.0 with two further commits
  - Don't strip libraries
* Fri May 27 2011 coolo@novell.com
  - remove sublicenses
* Sun Apr 24 2011 toddrme2178@gmail.com
  - Add 32bit compatibility libraries
* Sat Feb 05 2011 davejplater@gmail.com
  - Update to version 1.5.8
  - Upstream changes:
    * The latest release contains support for OpenGL 3.3, OpenGL 4.1
    and the following extensions:
    OpenGL extensions, WGL extensions and GLX extensions.
    * fixes minor bugs and adds two new extensions.
    * Version 1.5.7 fixes minor bugs and adds one new extension.
* Thu Sep 09 2010 dimstar@opensuse.org
  - Update to version 1.5.6:
    + Support for OpenGL 4.1
    + Support many new extensions.
  - Changes from version 1.5.5:
    + Support new extensions
    + Bug fixes:
    - Compilation issue with GLX_SGI_video_sync
    - OpenGL 4.0 double-precision uniform functions added
    - Constness of glPointParameterfvARB and glPointParameterfvEXT
    - Added glVertexAttribDivisor
    - Compilation issue with Nvidia GLX headers
  - Changes from version 1.5.4:
    + Support for OpenGL 3.3 and 4.0
    + Support new extensions
    + Bug fixes:
    - Parameter constness fix for glPointParameteriv and
      glPointParameterfv
  - Changes from version 1.5.3:
    + New extensions:
    - GLX_INTEL_swap_event, GL_AMD_seamless_cubemap_per_texture &
      GL_AMD_shader_stencil_export
    + Bug fixes:
    - Correct version detection for GL 3.1 and 3.2
    - Missing 3.1 enumerants
    - Add glew.pc
  - Changes from version 1.5.2:
    + Support for OpenGL 3.1 and 3.2
    + Many new extensions
    + Bug fixes:
    - DOS line endings for windows .zip archives only.
    - glTransformFeedbackVaryings arguments.
    - Resource leak in glewinfo and visualinfo tools.
    - WIN32_LEAN_AND_MEAN preprocessor pollution.
    - Fixed version detection for GLEW_VERSION_2_1 and
      GLEW_VERSION_3_0.
    - MesaGLUT glut.h GLAPIENTRY dependency.
    - glFramebufferTextureLayer correction.
    - OSX compiler warnings resolved.
    - Cygwin linking to opengl32 by default, rather than X11 OpenGL
    - SnowLeopard (OSX 10.6) gl.h detection.
    - Use $(STRIP) consistently.
    + Add pkg-config BuildRequires.
* Wed Aug 05 2009 sbrabec@suse.cz
  - Updated to version 1.5.1:
    * support for OpenGL 3.0
    * support for many new extensions
    * bug fixes
* Tue Feb 24 2009 crrodriguez@suse.de
  - static libraries are not usable and now removed.
* Thu Mar 20 2008 sbrabec@suse.cz
  - Removed bad dependencies from libGLEW1_5 (bnc#372722).
* Mon Jan 14 2008 sbrabec@suse.cz
  - Updated to version 1.5.0:
    * less restrictive license
    * minor fixes
  - Split package according to the shared library packaging policy.
* Thu Jul 12 2007 sbrabec@suse.cz
  - New SuSE package, version 1.4.0.

Files

/usr/lib64/libGLEW.so.2.2
/usr/lib64/libGLEW.so.2.2.0


Generated by rpm2html 1.8.1

Fabrice Bellet, Fri Jul 30 23:30:04 2021