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surgescript-0.5.5-1.5 RPM for s390x

From OpenSuSE Ports Tumbleweed for s390x

Name: surgescript Distribution: openSUSE:Factory:zSystems
Version: 0.5.5 Vendor: obs://
Release: 1.5 Build date: Wed Jun 15 12:13:56 2022
Group: Unspecified Build host: s390zl22
Size: 62961 Source RPM: surgescript-0.5.5-1.5.src.rpm
Summary: A scripting language for games
SurgeScript is a scripting language for games. It has been designed
with the specific needs of games in mind. Its features include:
- The state-machine pattern: objects are state machines,
  making it easy to create in-game entities
- The composition approach: you may design complex objects
  and behaviors by means of composition
- The hierarchy system: objects have a parent and may have children,
  in a tree-like structure
- The game loop: it's defined implicitly
- Automatic garbage collection, object tagging and more!

SurgeScript is meant to be used in games and in interactive applications.
It's easy to integrate it into existing code, it's easy to extend,
it features a C-like syntax, and it's free and open-source software.

SurgeScript has been designed based on the experience of its developer
dealing with game engines, applications related to computer graphics and so on.
Some of the best practices have been incorporated into the language itself,
making things really easy for developers and modders.






* Fri Mar 12 2021 Ferdinand Thiessen <>
  - Update to version 0.5.5
    * Added the ability to pause the SurgeScript VM
    * Added utility macros for checking the SurgeScript version
      at compile time
    * Introduced a dedicated module for keeping track of time
    * Renamed Object.childCount to Object.__childCount
  - Dropped surgescript-no_appdata.patch
* Fri Apr 24 2020 Luigi Baldoni <>
  - Initial package (v0.5.4.4)



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Fabrice Bellet, Tue Aug 9 13:50:54 2022