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| Name: lib64box2d3 | Distribution: Mageia |
| Version: 3.1.1 | Vendor: Mageia.Org |
| Release: 3.mga11 | Build date: Sat Jul 25 07:34:07 2026 |
| Group: System/Libraries | Build host: localhost |
| Size: 335792 | Source RPM: box2d-3.1.1-3.mga11.src.rpm |
| Packager: daviddavid <daviddavid> | |
| Url: https://box2d.org | |
| Summary: 2D physics engine for games | |
2D rigid body simulation library for games. Programmers can use it in their games to make objects move in believable ways and make the world seem more interactive. From the game's point of view a physics engine is just a system for procedural animation. Rather than paying (or begging) an animator to move your actors around, you can let Sir Isaac Newton do the directing.
zlib
* Sat Jul 25 2026 daviddavid <daviddavid> 3.1.1-3.mga11 + Revision: 2354325 - fix underlinking issue * Sat Jul 25 2026 daviddavid <daviddavid> 3.1.1-2.mga11 + Revision: 2354296 - try to fix armv7 build disabling simd * Sat Jul 25 2026 daviddavid <daviddavid> 3.1.1-1.mga11 + Revision: 2354291 - new version: 3.1.1 - now libmajor is 3 * Sun Jun 29 2025 umeabot <umeabot> 2.4.2-2.mga10 + Revision: 2225514 - Mageia 10 Mass Rebuild * Mon Aug 12 2024 daviddavid <daviddavid> 2.4.2-1.mga10 + Revision: 2086347 - new version: 2.4.2
/usr/lib/.build-id /usr/lib/.build-id/3b /usr/lib/.build-id/3b/540153699691f075fe12d26b0fe588bfed1863 /usr/lib64/libbox2d.so.3 /usr/lib64/libbox2d.so.3.1.1
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Fabrice Bellet, Tue Jul 28 07:16:46 2026